Assassin's Creed: Rebellion
Moby ID: 117437
[ Android add ] [ iPad ] [ iPhone ]
iPhone credits (2018)
428 people (427 professional roles, 1 thanks) with 452 credits.
Development Team (Behaviour Interactive) |
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Senior Producer | Bruno Amata |
Senior Creative Director | Dominick Meissner |
Product Manager | Salomé Carlot |
Art Directors | Danny Luca, Arthur Price |
Art Technical Director | Bruno Parillo |
Project Manager | Gaetano Cecere |
Community Manager | Nicolas Duchesne |
Data Analysts | Pierre Louis-Guérin, Tarek Taibi |
Team Lead Programmer | Pascal Poirier |
Technical Lead Programmer | Jean-François Pérusse |
Programmers | Clément Jacob, Michael Tavares, Brian Vaño Lee, Colin J. MacDougall, Julien Bourgeault, Andrew Macdonald, Jean Meyblum, Camilo Palma, Stéfanie Lavoie, Dave Mc Lellan, Benoît Lebel, Dominic Vaillancourt, Olivier Marchand-Lemire, Julie Maksymova, David Discepola-Guerin, Mathieu Chénard, Maxime de Vecchi, Rigil Malubay, Myriam Claveau-Mallet, Alex Plante, Amélie Leguiader, Guillaume Vachon-Bureau, Marc-Antoine Jetté-Léger, David Sylvestre, Matthew Benchimol, Jean-Philippe Fournier, Bogdan Dumitru, Guillaume Boudreau, Nesaan Gunabalachandran, Tharsan Ponnampalam, Jerry Yang |
Game Designers | Jordi Fine, Maxime Bozzini, Joël Galarneau |
Economy Desisgners | Leonardo Melo, Cesare Gervasi |
Level Designers | Charnel Sia Lu, Mathieu Tremblay, Jérôme Cyr |
Technical Level Designer | François Boucher |
Art Lead | Camille Vézina |
3D Artists | Chahnaze Alami, Etienne Jenin, Viviane Herzog, Eric Bourdages, Ana Costef, Annabelle Chevrier |
Concept Artists | Alexander Ovchinnikov, Alexandrine Simard |
User Interface Designers | Océane Costantini, Pamela Soares, Santiago Garcia, Ashley Yoon |
VFX Artists | Alexandre Leduc, Bruno Afonseca, Jérémie Chicoine |
Animators | Nicolas Moreau, Etienne Dumont |
Composer & Sound Designer | Philippe Charron, Lea Mastrippolito, Ian Chuprun, Dave Blake, Jean-Baptiste Garnier |
Team Lead Server Programmer | David Laperle |
Server Programmers (Kraken Team) | Massintha Azamoum, Ivaylo Panitchkov, Diane Agnan, Guillaume Hardy, Eliott Mahou, Marc-Etienne Dery, Conan Lai, Olivier Beaulne, Jiaxuan Lin, Daniel Kobelsky |
Dev Ops | Ronan Mejecaze, Francois Marceau, Emmanuel Dupont |
Quality Assurance | Anaïs Renevey, Valérie Bazinet, Alexandre Therrien, Jonathan Bercu, Maxime Allard |
Writer | John Karnay |
Additional Design | Jesse Kalb |
Additional Art Director | Marek Olejarz |
Additional Art | Sophie Samson, Antoine Morin-Prévost, Andreia Luisa Santos Silva, Juan Francisco Sepúlveda |
President & Executive Producer | Rémi Racine |
Executive Vice-President, Behaviour Studios | Wayne Meazza |
VP Production, Behaviour Studios | Stéphanie Marchand |
Head of Creative, Behaviour Studios | Chris Ferriera |
Head of Live Ops, Behaviour Studios | Grégory Feuz |
Head of Technology, Behaviour Studios | Vincent Villeneuve |
Head of Art | David Tardif |
Head of Central Services | Jean-Frédéric Vachon |
Chief Technical Officer | Stephen Mulrooney |
Ubisoft International |
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Publisher | Ubisoft Entertainment |
President and CEO | Yves Guillemot |
Assassin's Creed Brand Team |
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Brand Game Director | Benoît Lambert |
Brand Director | Étienne Allonier |
Brand Content Director | Aymar Azaizia |
Project Manager | Antoine Ceszynski |
Ubisoft Mobile Games |
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Executive Director | Jean-Michel Detoc |
CMK Senior Manager - Mobile | Laurence Barlet |
VP, Technology & Content | Cyril Derouineau |
Editorial & Production Director | Fabrice Navrez |
VP, Sales & Marketing | Dominique Tardieu |
Senior Financial Planning & Studio Operations Director | Anne Catherine Chartres |
Technical Director | Brice Ramard |
Production Director | Xavier Spinat |
Project Content Manager & 3rd Party Producer | Jonathan Lavergne |
Senior Production Manager | Jean-Bernard Jacon |
Prelaunch Line Producer | Josep Martínez |
Live Line Producer | Thomas Le Grand |
Associate Line Producer | Frédéric Kramp |
Editorial UI/UX Designer | Alexandre Leo |
Editorial Economic Designer | Etienne Fougerousse |
Junior Communication Specialist | Marie Bonnière |
Technical Production Director | Frédéric Peltier |
User Research Manager | Hugo Wyler |
User Research Specialist | Déborah Amar |
Mobile QC Coordinator | Abhay Mandhalkar, Rohan Gitay |
Online Architect | Yan Levesque |
Data Engineers | Cédric Famin, Yacine Serir, Cédric Mourovin |
Lead Middleware Developer | David Bellanger |
Middleware & Tools Developer | Bastien Minarie Pagnier |
Junior Middleware Developer | Nicolas Bonnot |
Mobile Developer | Benjamin Blois |
Data and Business Intelligence Manager | Gaëlle Periat |
Lead Data Engineer | Kevin Fischer |
Data Scientist | François Guillem |
Senior BI Project Manager | Romain Pallu de La Barrière |
BI Specialist | François-René Boulard |
Monetization Manager | Baptiste Chardon |
Live Performance Manager | Paul Patrier |
Advertising Optimization Specialist | Alexis Rosa |
Mobile Marketing Director | Sophie Colson |
Mobile Brand Marketing Manager | Maud Challier |
Product Manager | Marilyne Chasseur |
Senior Marketing Asset Manager | Haruna Ohata |
Marketing Assets Coordinator | Catalin-Andrei Niculae |
Director of User Acquisition | Saikala Sultanova |
User Acquisition Managers | Patrick Do Nascimento, Martzel de Domingo |
User Acquisition Specialists | Yi Chang, Mathieu Gotteri, Yoojin Jung, Dorothy Wolanska |
Junior Acquisition Specialists | Jean Detoc, Shumin Dai |
CMK Analyst | Emmanuel Lazarini, Marine Rey |
CMK Senior Analyst | Marine Rey |
CMK Junior Analyst | Laure Steinmetz |
Sales Director | Étienne Tardieu |
Partnership Manager | Georges-Emmanuel Yacoub |
Senior Social & Mobile Partnership Manager NCSA | Damian Dale |
Senior PR Manager NCSA | Kimberly Kaspar |
Head of Licensing and Publishing Ubisoft Mobile ASIA | Aurélien Palasse |
Production and Operations Director (Asia) | Alexis Fischer |
Localization Producer (Asia) | Zhu Wei |
Live Producer | Lina Lu |
Active Game Manager (Asia) | Xu Qing, Chen Guo |
Project Manager | Chen Jia Yao, Shi Qi |
International Brand Manager (Asia) | Eric Damian-Vernet |
Marketing and User Acquisition Manager (Asia) | Daphnée Ayabé |
Game Product Manager (Asia) | Chen Sheng Yun |
Product Manager Assistant (Asia) | Qiao Xiao Bo |
Senior Data Analyst (Asia) | Wen Guang Lin |
Business Development Manager (Asia) | Zhong Jie |
Game Operation Manager (Asia) | Luo Xi |
Account Manager (Asia) | Lin Li |
Licensing Out Manager (Asia) | Shen Min |
Field Application Engineers (Asia) | Chen Rui, Huang Jin Jing, Wang Xiao Chong, Jiang Wen Ping, Sun Hai Lang |
Production Manager | Xi Yu Ting |
Design | Yin Hua Dong |
Lead Programmer | Huo Jun Lei |
Server Programming | Qi Bin Yi |
UI Artist (Asia) | Chen Yuan Fei |
Junior Graphic Designer (Asia) | Lin Li Shan |
Customer Service Agents (Asia) | Chen Jin Zong (Sekkei), Zhu Ying (Sekkei) |
Community Manager (Asia) | Yang Yu Fan (Sekkei) |
Quality Control | Ma Ben, Chen Yi Yue, Xia Mu Han |
Brand Manager Assistant | Zhou Li Yang |
Assistant Brand Manager | Miao Xue Chong |
Social Media Specialist | Wang Zhi You |
Customer Relations Manager | Pierre-Hugues Puechlong |
Social Media & CRM Specialist | Wioletta Drozd |
Senior Appstore Operations Manager | Jules Vichot |
Release Managers | Victor Gonț, Nicolae Jan Sercaianu, Vladimir-Codin Ionita, Paul Virgil Vasluianu |
Mobile Sales Anaylst | Hugo Lozano |
Studios Operations & Communication Manager | Anne Rubio-Fuertes |
Junior BI Analyst | Théo Fossé |
Financial Planning Manager | Frederick Faye |
R&D Financial Planning Analyst | Claire Guerin |
Live Financials Manager | Edouard Licoys |
Mobile HQ Financial Planning Analyst | Adeline Maître |
Financial Modeling Analyst | Guillaume du Mesnildot |
Live Financial Planning Analyst | Jonathan Cohen |
Localization |
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Montreal Localization Consultant | Sandra Pourmarin |
Localization Project Manager | Special thanks to, Babak Khajehmiraki, Aiko Sugano, Gaëlle Leysour de Rohello |
Localization Technical Specialist | Jose Cotanda |
Special Thanks To | Hugo Senécal-René |
Brazilian Version |
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Brazilian Version by | Synthesis |
Project Manager | Harry Debelius Bandres |
Translation & Adaptation | Pedro N. de Paiva Vieira |
Proofreading | Joana M. Uriartt |
French Version |
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Translation & Adaptation | Claude P. Esmein, Benoit Esmein |
German Version |
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German Version by | Mouse-power GmbH |
Project Manager | Frank Haut |
Translation & Adaptation | Matthias Busch, Conni Krämer, Julia Riegel |
Proofreading | Anja Käßner |
Italian Version |
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Italian Version by | Synthesis |
Project Manager | Davide Solbiati |
Translation & Adaptation | Alessandro Ciurleo |
Proofreading | Claudia Mangione |
Japanese Version |
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Japanese Version by | Ubisoft.K.K |
Managing Director | Steve Miller |
Asia Consumer Experience Area Manager | Kei Iwamoto |
Asia Release Management Director | Titus Ou |
Sales & Marketing Senior Director | Michael Morano |
Sales & Marketing Director | Yoshihisa Tsuji |
Esports Senior Manager | Sachiko Miyata |
Brand Manager | Mami Sakuma |
Assistant Product Manager | Haruka Hikita |
Sales Manager - Sales Strategy Department | Akio Koshiba |
Assistant Manager - Sales Strategy Department | Yutaka Kikue |
Creative Service Manager | Mari Sakai |
PR Manager | Ranko Fukui |
PR Assistant | Yukiko Seyama |
Marketing Associate | Timothy Shelley |
Digital Sales Manager / Business Development Manager | Kazuhiro Ueda |
Digital Sales UPlay Manager | Atsuko Kobayashi |
Release Management Manager | Sadayuki Kishida |
Translation & Adaptation | Alpha CRC, Entalize co. ltd. |
Korean Version |
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Korean Version by | Ubisoft Korea |
Territory Manager | Sue Hong |
Senior Brand Manager | Johnn Park |
Digital Marketing Manager | David Hwang |
Community Manager | Andy Jang |
Release Management Manager | Iris Choi |
Translation & Adaptation by | Latis Global Communications |
Project Manager | Gyuyoung Jo |
Translation & Adaptation | Eugene Han, Jaeseong Kwon, Hyuk Jeon, Heasu Choe |
Russian Version |
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Russian Version by | Logrus IT |
Project Manager | Anton Litvinenko |
Translation & Adaptation | Irina Arkhipochkina, Nikita Solomatin, Anton Sherstnev, Ekaterina Yudina |
Proofreading | Natalya Gordeeva |
Spanish Version |
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Spanish Version by | Synthesis |
Project Manager | Harry Debelius Bandres |
Translation & Adaptation | Itziar Ugarte Lechuga |
Proofreading | Carlos Lacasa Martín |
Traditional & Simplified Chinese Version |
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Traditional & Simplified Chinese Version by | Ubisoft Limited |
Managing Director | Julius Witz |
Marketing Director | Leon Chang |
Brand Manager | Disc Tang, Duck Chiang, Irene Chen |
Marketing Officer | Seven Lee |
Marketing Executive | Rika Fung |
Sales and Marketing Manager | Ashley Wu |
Digital Sales Manager | Max Lee |
Sales Coordinator | Elsa Wong |
Release Management Manager | Dabe Chang |
Localization Coordinators | Rivet Chiu, Veaper Chen |
Translation & Adaptation by | Play4Fun Co. Ltd. |
Translation & Adaptation | Shin-Yi Lin, Kinga Wang, Sharon Wu |
Proofreading | Chiki Chen |
Linguistic Testing by | Play4Fun Co. Ltd. |
Traditional Chinese | Jasmine Lin, Shantel Kwang |
Simplified Chinese | Yu-Ju Lin |
Turkish Version |
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Turkish Version by | 23 Studios |
Project Manager | Okan Şen |
Translation & Adaptation | Said Sürücü, Erkam Ali Dönmez, Salih Günay, Berk Artiş |
Proofreading | Okan Şen, Said Sürücü |
Linguistic Tests |
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Linguistic Tests by | Keyword Studios Montreal |
LQA Service Delivery Manager | Claudia Moscoso |
LQA Project Manager | Thomas Courtonne |
LQA Test Lead | Julien Waroux |
Associated Test Lead | Grégory Alliot |
LQA French Testers | Adrien Torgina, Moulay-Toumi Sabri, Jeanny Chabon |
LQA German Testers | Stefanie Leanza, Sebastian Schneider |
LQA Italian Testers | Alessandro Neri, Michele Barbiero |
LQA Spanish Testers | Raquel Maestre, Mar Gómez |
LQA Brazilian Testers | Daniela Mendes Santana, Renata Hafemann |
LQA Russian Testers | Margarita Toporkova, Liudmila Markovich |
LQA Turkish Testers | Haluk Tuncay, Melis Cagan, Said Noyan |
LQA Japanese Testers | Yukiko Takamiya, Eriko Fukuda |
LQA Korean Testers | Hee Jae Shin, Jihoo Park |
Licensing |
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VP, WW Licensing | Christian Salomon |
SR DIR, Global Editorial Licensing | Grégoire Gabalda |
Global Editorial Licensing Manager | Matt Marcheschi |
Director, WW Licensing, Business Development | François Denoeux |
Licensing Manager | François-Xavier Lecompte |
WW Licensing Sr Manager, Business Development | Naouel Mered |
Worldwide Quality Control Coordination |
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Worldwide Quality Control Director | Pierre Jouen |
Worldwide Quality Control Coordinator | Navid Shaikh |
Worldwide Quality Control Compliance Coordinator | Mircea Nuţu |
Quality Control |
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QC Studio Manager | Emil Gheorghe |
QC Unit Manager | Andrei Voicu |
QC Mobile Coordinator | Adrian Mitran |
QC Manager | George Stercu |
QC Technical Standards Manager | Sebastian Toader |
Mobile Team Lead | Robert-Alexandru Bals |
Associate Mobile Team Lead | Cosmin-Mihai Diaconescu (Risk) |
Mobile Specialist | Adrian-Cristinel Nastase |
Mobile Testers | Ionut-Cosmin Calae, Adrian Petrov, Valentin-Ionut Folea, Ciprian-Razvan Stoian, George-Robert Ivan, Alexandru-George Duna, Adrian Beciug, Ernesto-Vlad Traistaru, Roxana-Gabriela Prundis |
Playtest and User Research Team | Courtney Clarke, Joshua Salmon, Jason Fawcett, Nicolas Rousselot, Rory Boutilier |
Legal Lines |
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Welcome to Kostantiniyye, Byzantium, Crossed Swords, Street Fight, Forum of Ox, The Noose Tightens, Investigation, Nova Roma, No Mistakes, Templar Occupation, On the Attack, Galata Tower, Ambush; Music composed by | Jesper Kyd |
Find the Target, Sailing to Constantinople, In the Simulation, Master and Mentor, Chase the Target; Music composed by | Lorne Balfe |
From | Assassin's Creed Revelations The Original Game Soundtrack © 2011 Ubisoft Music / Ubisoft Musique |
Home in Florence, Ezio's Family, Florence Tarantella, Venice Fight, Chariot Chase, Venice Rooftops, Flight Over Venice1, Flight Over Venice2, Back in Venice; From | The Assassin's Creed II The Original Game Soundtrack Music |
Composed and performed by | Jesper Kyd, © 2009 Ubisoft Music / Ubisoft Musique, Jesper Kyd, © 2010 Ubisoft Music / Ubisoft Musique, Lorne Balfe, © 2012 Ubisoft Music / Ubisoft Musique |
Apple Chamber, Battle in Spain, Fight of the Assassins; From | The Assassin's Creed Brotherhood The Original Game Soundtrack Music |
Modern Assassin, What Came Before; From | The Assassin's Creed III The Original Game Soundtrack Music |
Music from the Assassin's Creed Odyssey (Original Game Soundtrack) composed by | The Flight |
Published by | Ubisoft Music Publishing |
Courtesy of | Ubiloud / Ubisoft Music, ℗ & © 2018 Ubisoft Music Inc. / Ubisoft Musique Inc. All Rights Reserved. From the video game Assassin's Creed® Odyssey© 2018 Ubisoft Entertainment., All Rights Reserved. |
Assassin's Creed, Ubiloud, Ubisoft and Ubisoft logos are registered or unregistered trademarks of | Ubisoft Entertainment in the US and/or other countries |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Tom Clancy's Ghost Recon: Wildlands, a group of 79 people
- Tom Clancy's Ghost Recon: Wildlands - Fallen Ghosts, a group of 76 people
- The Mighty Quest for Epic Loot, a group of 72 people
- Rayman Mini, a group of 70 people
- Hungry Dragon, a group of 68 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Yves Guillemot on 569 other games
- Jean-loup Gailly on 358 other games
- Mark Adler on 357 other games
- Mircea Nuţu on 267 other games
- Cyril Derouineau on 242 other games
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Credits contributed by Constantinos Tsikinis.