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Yendorian Tales: The Tyrants of Thaine

aka: Yendor 3
Moby ID: 11007

DOS screenshots

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Title Screen
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Background Story
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Main Menu
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Character Creation
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Choosing a Face
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Form your party
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Castle Grounds
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A long hallway
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Outdoor Locations
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Examining a well
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Restoration: The On-Line documentation and help file
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Battle with a Centipede
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You can buy and sell items from merchants
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Who leaves spikes in the middle of the road anyway. Now I'm dead!
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This is what towns look outside in The Tyrants of Thaine.
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This ship will get you to the quest location, but most of the travel is accomplished by using various teleporters.
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A new feature in The Tyrants of Thaine is the option to build your own castle, which functions as a town with shops that sell unique items.
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This nice gentleman here, Samuel, will help you set up your very own castle up and running in no time.
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Clothes and armour set art has received a significant upgrade since Book I Chapter 2.
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Clearing up one of the first main quest locations.
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Once you build your own keep, it also functions as a one-time low-level dungeon when you enter it for the first time.
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The hourglass item, once in your possession, allows to check the time of day, and also the current date whenever you need.
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When you build a farm in your keep, you get some free food supplies.
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The party map item displays all explored area of the current part of the game world upon use.
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The item enchanter service in The Tyrants of Thaine is available openly but you can only enchant anything up to level 2.
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Fighting a Gnoll in the mines.
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In the mines, you can collect ore which may then be sold in a miner's shop (available in the keep) for profit. Similarly, gold nuggets can be sold in a jewellery shop.
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About to use a powerful spell on a slime monster.
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