P.N.03
Description official descriptions
The Computer Arms Management System (CAMS) is the basic form of defense for planets against any enemy. But a terrible accident leaves an entire colony dead, and it's up to a human to put an end to the out of control system.
Enter Vanessa Z. Schneider, a freelance mercenary, who has been charged with the task of bringing CAMS under control. But she has another mission at heart: to take revenge on CAMS for killing her family.
Control Vanessa through the various landscapes in a third person perspective, using her upgradeable abilities to destroy the CAMS, while dodging fire with a range of acrobatic moves.
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Credits (GameCube version)
56 People (53 developers, 3 thanks) · View all
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Reviews
Critics
Average score: 63% (based on 27 ratings)
Players
Average score: 3.5 out of 5 (based on 27 ratings with 5 reviews)
The Good
The base shooting isn't too bad, but does take some getting used to. The hardest difficulty, where you die in one hit, is actually the most fun I've had with the game.
The Bad
Feels underdeveloped in every other way.
The Bottom Line
For me, the legacy of this game and the influences Mikami took from it is the most interesting part of this title.
GameCube · by graveyard_shift17 · 2023
Great game that was sadly overlooked by the masses...
The Good
The game's level design was good, as were some of the bosses. The addition of the combo moves was a great feature, as was most of the "dancing" in the game. The soundtrack rocked, and is one of the few video game soundtracks I love to listen to. Then, there is Vanessa Z. Schneider herself...but you know you didn't buy the game just to check her out...
The Bad
The story (if you want to call it one) is very lacking. Shinji Mikami hints at something more behind the term "Product Number Three", especially with the ending. A more detailed storyline, as well as more cutscenes to unfold the story, would of made this game better.
The Bottom Line
Product Number Three (P.N.03), was originally part of the now famous (or infamous) Capcom 5, which was unveiled in November 2002. Out of the five games, P.N.03 bombed, Dead Phoenix was cancelled, and Viewtiful Joe was able to spawn a sequel. Killer 7 and Resident Evil 4 are still in production hell back at Capcom. As for P.N.03 itself, while the game was rejected by the FPS game playing masses, it has the potential of becoming a cult hit. The idea behind P.N.03 is great, although by the end of it all, one would wish Shinji Mikami could written a more detailed storyline for it. A sequel would be nice to see, but we'll probably have a better chance in seeing Vanessa in a "Street Fighter vs. Failed Capcom Video Game Characters" game...
GameCube · by Adam Wolfson (5) · 2004
P.N.03's controls are complex, but the levels are very well made.
The Good
The soundtrack isn't bad. The controls are pretty complex, but the overall gameplay is easy. I like how you can use the level design to hide from enemy attacks.
The Bad
The button combos for some moves could be simpler. The number of enemy's in a room and speed at which the fire could be less and slower. The controls are a little sluggish.
The Bottom Line
A good game for adventurous people. If you like an easy game, don't pick this one.
GameCube · by Gundark Krozmotov (118) · 2004
Trivia
In a Sept. 08, 2003 Interview of PN03 producer Hiroyuki Kobayashi by IGN, Kobayashi stated that he and his team wanted to create something "more feminine than masculine." Kobayashi further states that "we wanted her to fight as if she were dancing."
If you haven't noticed, Vanessa is constantly tapping her feet and snapping her fingers to a beat. Upon closer inspection, her rhythm is clearly not to the beat of the in-game music. Perhaps she has an i-Pod?
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Contributors to this Entry
Game added by Kartanym.
Additional contributors: formercontrib, Mike Turner.
Game added September 14, 2003. Last modified July 25, 2024.