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Orbox C
Moby ID: 100332
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Browser screenshots
Main menu screen
The introduction sequence, does a puzzle game really need a back story?
Starting the game with a tutorial screen
Level 1, the level intro animation
Level 1, actually playing the game
Level 1, almost found my way to the exit
Completed level 1. There is a high score and record time, this game is old school..
Level 2, find your way out of this symmetrically shaped level
Level 3, as you move you leave behind what looks like a linked chain
Level 4, instructions about the bomb blocks
Level 4, make your way through the bombs to the exit
Level 5, a new mission, blow up all the bombs
Level 5, blow up the bombs but don't fall off screen
Level 6, angles deflect your Orbox by 90 degrees.
Level 6, the bombs are behind that wall, how to get there?
Level 7, the exit animation
Level 8, you have discovered a new mission, collect all the stars
Level 8, ride over the stars to collect them
Level 10, instructions, orbox will teleport between same colored portals
Level 10, you don't have to remove all bombs, just reach the exit
Level 12, if you ride through the gate it will close and merge into one block
Level 13, a clever two part level design, first close all the gates, then remove the bombs
Level 14, if you ride over the grow block it will become solid
Level 15, this level makes good use of the grow blocks
Level 16, a new mission, activate all the sensors, touch every side of the sensor to activate it
Level 16, I've activated the bottom and left side of the sensor, now for the other two sides
Level 17, level complete animation, the level zooms and rotates
Level 19, a new mission, break all the ice blocks
The level select screen
The level editor, you can even share levels online
Are we missing some important screenshots?
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