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Game Groups > Game Engine: Jedi

The Jedi Engine is a game engine developed primarily by Ray Gresko for LucasArts. The engine was primarily significant as being one of the first for first person shooter games to feature full support for the 3rd dimension (Z), so that rooms could be placed on top of one-another. It also sported other improvements over the DOOM Engine such as jumping, crouching and looking up and down.

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