Matt Dabrowski

Moby ID: 239262

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Born in 1984, Dabrowski began playing games at the age of 6 and working on his own games only a couple of years later. His early efforts included several well-received games for play on the ASCII-based program ZZT. After growing tired of working with the limited ZZT editor, he began work on the graphic adventure AfterShocked!, which was in development off and on for several years until its release in July of 2002.

Dabrowski began attending college at the University of Southern California the next month, and has since graduated with a bachelor's of computer science.

His second game, an action-adventure called Between Heaven and Hell, began development in 2004, and was released in September of 2006.

Professionally, Dabrowski got his start as a QA analyst at Blizzard Entertainment before moving on to development support roles at Tilted Mill Entertainment.

Credited on 8 games

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Broken Sword: Shadow of the Templars - Reforged (2024, Windows) Templar Seneschals
Weird West (2022, Windows) WolfEye Special Thanks
Streets of Rogue (2016, Windows) Game Development
SimCity Societies: Destinations (2008, Windows) Lead Development Support
SimCity Societies (2007, Windows) Development Support & Quality Assurance
World of WarCraft: The Burning Crusade (2007, Macintosh) Game Testers
Between Heaven and Hell (2006, Windows) Concept
AfterShocked! (2002, Windows) Concept

[ full credits ]

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