Emilia Schatz

aka: Eric Schatz
Moby ID: 207346

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Emilia Schatz is currently at Naughty Dog in the capacity of Lead Game Designer (2010-Present). She was previously at Terminal Reality from 2002-06 as a Level Designer and from 2006-09 as a Senior Game Designer.

Credited on 14 games

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The Last of Us: Part I (2022, PlayStation 5) Special Thanks to Kennel
The Last of Us: Part II (2020, PlayStation 4) Lead Game Designers
Ghostbusters: The Video Game - Remastered (2019, Windows) Game Designers
Uncharted: The Lost Legacy (2017, PlayStation 4) Special Thanks to the kennel
Uncharted 4: A Thief's End (2016, PlayStation 4) Lead Game Designers
The Last of Us: Remastered (2014, PlayStation 4) Additional Game Designers
The Last of Us: Left Behind (2014, PlayStation 3) Additional Game Designers
The Last of Us (2013, PlayStation 3) Additional Game Designers
Kinect Star Wars (2012, Xbox 360) Additional Design
Uncharted 3: Drake's Deception (2011, PlayStation 3) Game Designers
Ghostbusters: The Video Game (2009, Windows) Game Designers
Re-Mission (2006, Windows) Level Designer
BloodRayne 2 (2004, PlayStation 2) Level Design
Blowout (2003, PlayStation 2) Senior Level Designer

[ full credits ]

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