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Mission Studios

Moby ID: 1764

Overview edit · view history

[From Jetfighter IV website "http://www.jetfighteriv.com/corpinfo.html"]

Located outside of Chicago in Schaumburg, IL, Mission Studios is a developer of computer entertainment software and training/simulation solutions for the military and commercial markets.

Mission Studios was created when Velocity Development Corporation, the publisher of Interceptor, JetFighter I, JetFighter II, and the network tank battle game Spectre, split into two companies. Mission Studios was formed and immediately continued work on the ever popular JetFighter series in collaboration with simulation developer Robert Dinnerman.

Working again with Mr. Dinnerman, Mission Studios published JetFighter III to critical and popular acclaim. In a crowded field of combat flight simulations, JetFighter III stood out with cutting-edge graphics, intense action and unparalleled ease-of-use. In fact, JetFighter III was one of the first PC flight simulations to embrace the emerging crop of 3D graphics accelerators.

Simultaneously to the JetFighter III project, Mission Studios began developing products for the United States military. Using its expertise in 3D graphics and simulation, Mission Studios developed software technology for the F-14 LANTIRN training system used by the U.S. Navy.

Prior to the completion of JetFighter III, Mission Studios was acquired by Take-Two Interactive Software and continues to operate as a wholly-owned subsidiary. Shortly thereafter, Take-Two (TTWO) became a publicly traded company, and Mission Studios began developing the next product in the JetFighter series, JetFighter IV.

Credited on 6 Games from 1994 to 2000

JetFighter IV: Fortress America (2000 on Windows)
JetFighter III Classic (1999 on Windows, DOS)
JetFighter: Full Burn (1998 on DOS)
JetFighter III (1997 on DOS)
JetFighter III+ (1997 on DOS)
Bobby Fischer Teaches Chess (1994 on DOS)

History +

2001

Company closed.

September 1996

Acquired by Take-Two Interactive Software.

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