Krome Studios Melbourne

Moby ID: 27

History add

November 2, 2006

Krome Studios acquires the company and renames it Krome Studios Melbourne.

May 2003

Due to a global rebranding, Infogrames Melbourne House Pty Ltd. is renamed Atari Melbourne House Pty Ltd.

April 2001

Founder Alfred Milgrom and CEO / Managing Director, Adam Lancman resign from the Board, selling all of their 34 million shares.

2000

Beam Software Pty., Ltd. changes its name to Blaze International and starts developing software and provides services for entertainment, telecommunications and Internet applications. From then on, Blaze is no longer associated with the game industry.

1999

Melbourne House is sold to Infogrames, which included the computer games division and Hotgames.com, a portal for games enthusiasts, to extinguish $12 million of debt, and the company is renamed Infogrames Melbourne House Pty Ltd.

1996

Beam Software becomes the first publicly listed games company on the Australian Stock Exchange. When Virgin allows the Melbourne House brand to lapse, Beam re-registers it and launches it as its publishing / game development subsidiary.

1991

The Beam groups starts LaserBeam Entertainment, a subsidiary to publish Nintendo games.

1990

Beam starts development of CD-ROM games for the NEC PC-Engine for the Japanese market.

1989

Beam starts development of games on NEC PC-9801 and NEC PC-Engine for the Japanese market.

1987

The UK publishing arm and name Melbourne House are sold to Mastertronic, Ltd.

1984

The company founds software developer Studio B. Ltd. in the UK.

1982

The company abandons book publishing and starts to concentrate solely on publishing the Beam games.

1981

Development starts for Sinclair ZX-81

1981

Beam acquires license for computer rights to The Hobbit.

1980

Development starts for Sinclair ZX-80

1980

Beam Software founded as the game development subsidiary of Melbourne House (Publishers) Ltd.

1977

Melbourne House (Publishers) Ltd. is founded as a general publishing company.