Krome Studios Melbourne
Moby ID: 27
History add
- November 2, 2006
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Krome Studios acquires the company and renames it Krome Studios Melbourne.
- May 2003
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Due to a global rebranding, Infogrames Melbourne House Pty Ltd. is renamed Atari Melbourne House Pty Ltd.
- April 2001
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Founder Alfred Milgrom and CEO / Managing Director, Adam Lancman resign from the Board, selling all of their 34 million shares.
- 2000
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Beam Software Pty., Ltd. changes its name to Blaze International and starts developing software and provides services for entertainment, telecommunications and Internet applications. From then on, Blaze is no longer associated with the game industry.
- 1999
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Melbourne House is sold to Infogrames, which included the computer games division and Hotgames.com, a portal for games enthusiasts, to extinguish $12 million of debt, and the company is renamed Infogrames Melbourne House Pty Ltd.
- 1996
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Beam Software becomes the first publicly listed games company on the Australian Stock Exchange. When Virgin allows the Melbourne House brand to lapse, Beam re-registers it and launches it as its publishing / game development subsidiary.
- 1991
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The Beam groups starts LaserBeam Entertainment, a subsidiary to publish Nintendo games.
- 1990
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Beam starts development of CD-ROM games for the NEC PC-Engine for the Japanese market.
- 1989
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Beam starts development of games on NEC PC-9801 and NEC PC-Engine for the Japanese market.
- 1987
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The UK publishing arm and name Melbourne House are sold to Mastertronic, Ltd.
- 1984
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The company founds software developer Studio B. Ltd. in the UK.
- 1982
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The company abandons book publishing and starts to concentrate solely on publishing the Beam games.
- 1981
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Development starts for Sinclair ZX-81
- 1981
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Beam acquires license for computer rights to The Hobbit.
- 1980
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Development starts for Sinclair ZX-80
- 1980
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Beam Software founded as the game development subsidiary of Melbourne House (Publishers) Ltd.
- 1977
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Melbourne House (Publishers) Ltd. is founded as a general publishing company.