Zoids
- Zoids (1983 on Commodore 64)
Description official descriptions
In this game you are a visiting Earthman, caught in the war between ancient enemies. After you crashed, you joined your rescuers in their war for survival. You are the blue side; your enemies are colored red. You control a gigantic battle-robot, called a Zoid, to attack and defeat other Zoids.
The action takes place from within the cockpit. You have to learn a new way of looking at the world, as your only contact with outside is through the instrument panels of the Zoid. This is not intuitive--it takes some reading, some experimentation, and lots of practice.
What you see on the screen while playing is the cockpit control panels. The computer displays your health and the health of your battle robot both visually and audibly. You see your heartbeat and the bot has a similar heartbeat. You also hear you heartbeats, and these tell you how your combined overall health is.
Other features of the cockpit include a radar-style map that shows your Zoid in relation to the world around you. The map includes terrain features, and anything your instruments pick up is put on the map. All your game controls are displayed around the map, the railgun, shields, jamming, missiles, and general information panels.
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Critics
Average score: 81% (based on 12 ratings)
Players
Average score: 3.3 out of 5 (based on 17 ratings with 1 reviews)
For people with nothing to do only
The Good
It's got a nice cover.
The Bad
Being a fan of zoids (which are wind-up/battery-powered construction kits of mechanical monsters based on dinosaurs, mammals, reptiles, birds and varied mythical beasts), I bought this game as soon as I saw it. I have to say I was very disappointed. Name apart, this game has practically nothing to do with zoids. All it consists of is moving a dot around a map of the zoids' planet Zoidstar. That's about it. Very little happens. Occasionally you're drawn into battle, but the fighting sequences consist of nothing more than avoiding outlines of missiles which are being fired by some invisible enemy. A total waste of a license and a complete waste of time. Save your money and buy some of the now re-released zoids models instead.
The Bottom Line
An Earthman has finished up on the planet of the zoids. These are mechanical creatures, driven by androids, and the Blue and Red Zoid armies have been at war for centuries. So you, as the human, must find the pieces of a destroyed Blue Zoid in order to do battle with and ultimately destroy the Red Zoid leader Redhorn the Terrible.
Commodore 64 · by Gary Smith (57) · 2005
Trivia
Cover version music
Rob Hubbard's music for this game is a cover version of the track "Ancestors" by Synergy from the album Audion.
Awards
- Commodore Format
- July 1993 (Issue 34) - Modern Classics: Strategy
- Computer Gamer
- February 1986 (issue #17) - Included in the list Spectrum Collection (the best Spectrum ZX games since 1985 by editorial staff choice)
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Contributors to this Entry
Game added by Jacqke.
ZX Spectrum added by Kabushi. MSX, Amstrad CPC added by Martin Smith.
Additional contributors: bioculture, Picard, Jo ST, FatherJack.
Game added June 30, 2004. Last modified October 22, 2023.