Baldur's Gate: Dark Alliance
- Baldur's Gate: Dark Alliance (2004 on Game Boy Advance)
Description official descriptions
Baldur's Gate: Dark Alliance is an action RPG which casts the player as one of three basic characters: an elf sorceress, a human archer, or a dwarf fighter. From humble beginnings slaying rats in the cellars of an inn, the adventurer will move on to exploring caves, crypts, and mountain passes. Naturally, it's all filled to the brim with horrible monsters, wicked traps, treasures, and fabled magical weapons. As the game progresses, the player is constantly rewarded with new weaponry, new monsters to fight, and experience points to put into the adventurer's character stats to grow even more powerful. The adventurer must eventually unravel the secrets of a dark, new Thieves Guild backed by powerful mages.
Groups +
- 3D Engine: Snowblind/Dark Alliance
- Baldur's Gate series
- Dungeons & Dragons (D&D / AD&D) licensees
- Dungeons & Dragons Campaign Setting: Forgotten Realms
- Fantasy creatures: Dwarves
- Fantasy creatures: Elves
- Fantasy creatures: Minotaurs
- Gameplay feature: Burden / Encumbrance
- Gameplay feature: Character development - Skill distribution
- Middleware: Bink Video
- PlayStation 2 Greatest Hits releases
- Protagonist: Female (option)
- Xbox Platinum Hits releases
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Credits (PlayStation 2 version)
19 People
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El Presidente | |
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Reviews
Critics
Average score: 81% (based on 53 ratings)
Players
Average score: 3.6 out of 5 (based on 114 ratings with 5 reviews)
This game is very good and is best when played with another person
The Good
The co-op feature was really cool because it made the game even better when I played it with someone else.
It was very challenging at parts which made the game interesting to play through.
It had vivid maps that expanded which really got the player in depth in the story line.
Large variety of creatures with different levels (including bandits, rats, undead, etc. with various difficulties).
The spells in the game were really cool and made it very fun.
The Bad
Some parts were very hard to get past such as the orb part in the under ground. But besides that, it was a very good game.
Also, there really wasn't much of a background story to the characters you play as (like other adventures on how the human or the elf were able to get there).
The Bottom Line
The game was very good and probably should be in all RPG game libraries because of its replayability.
Xbox · by Todd Bello (28) · 2006
This game is not much RPG, Not much Diablo like... what is it trying to be?
The Good
The graphics and effects in this game are incredible, but that's where my praise for this game ends. Although the story is paced well and moves along, it seems that it is rather simple to say the least. I'm gunna have to move the rest of my views on this game to the BAD
The Bad
OK, where do I begin. It's short... very short. The RPG elements are limited to skill building and level gaining, but honestly, the way the game works... they should have just simplified the engine to a Gauntlet style. All this game really is was designed by the Gauntlet creators long ago. The creature variety is lacking. Kill and Knoll, kill another, another, another, etc... Oooo a Troll... ok, back to the knolls... Yeah... And they do nothing but charge you, or run in circles to take pot shots out you with ranged weapons (All the creatures in the game act like this) The bosses are simple to say the least. (Not even going to comment on the joke of a final boss) I just can't say enough about how this game just doesn't follow through. The game has items drop everywhere much like diablo. So you'de think that maybe, item finding is the fun part of the game... beefing up your character. But nope... it's all pretty basic stuff, and only the best stuff appears when your done with the game mostly anyway. The game is a typical hack and slash... pretty, but not worth the time it takes to play it. You want an RPG? Go with Baldurs Gate 2, you want Hack and Slash? Go with Diablo, or Gauntlet: Dark Legacy. (Which has some actually length) Stay away from from this glittering crud.
The Bottom Line
Gold covered crud. Pretty, but lacking any definition as to what it is trying to be good at to set it apart.
PlayStation 2 · by VXBlade (2) · 2002
Eldrith the Betrayer? Not ringing any bells.
The Good
Penniless and nursing sore heads, my party began its adventures in Baldur’s Gate in a haunted tavern recovering from a mugging. I, the Arcane Archer, and my wife, the Elven Sorceress (with no one being the Dwarven Fighter), had experienced the might of the new Thieves Guild firsthand and eagerly sought an attempt to avenge ourselves, but first we had to kill rats in the wine cellar with rusty daggers.
Baldur’s Gate: Dark Alliance is a fun one/two player romp in the Forgotten Realms. Using 3rd Edition Rules, Baldur’s Gate embraces almost every RPG cliché while delving deep into the Monster’s Manual to hold your interest through fifteen hours of game play. Trouble is afoot in Baldur’s Gate, the city’s sublevels are crawling (and oozing) with monsters, shadowy figures are opening eldritch portals, and sinister portents are coming from distant lands. Separated into three acts and three geographical regions, Baldur’s Gate pits the adventurer(s) against a true Axis of Evil.
Baldur’s Gate is played from an overhead view and in most areas the player is able to rotate the camera. Graphics are nice- with great combat and spell animations, detailed dungeons, and nice character models. Magic weapons emit an eerie glow and (for some reason) the characters themselves luminesce to light up dark areas. Voice acting is commendable, except for the running chatter merchants make. Ambient noises, music, and general sound effects are all excellent.
The game’s controls are good, except I had some difficulty aiming with the Arcane Archer. The ability to lock on to a target would have helped more than my spending precious level-up points on a targeting line.
Baldur’s Gate: Dark Alliance is more action than RPG (and is intentionally aware of its resemblance to Gauntlet). While you can’t create your own character, you can customize him/her when you level up by concentrating on specific abilities and feats. Conversation options are available, but the story is set in stone.
The Bad
Baldur’s Gate is so polished and focused, it’s hard to find fault with any part of it.
The Bottom Line
Having played and been disappointed by the tedious PC incarnation of Baldur’s Gate I had reservations about this game, but I really enjoyed it. Arcade over RPG was a good move, and Snowblind was able to retain the importance of the AD&D rules system. I highly recommend.
PlayStation 2 · by Terrence Bosky (5397) · 2004
Trivia
1001 Video Games
Baldur's Gate: Dark Alliance appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
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Baldur's Gate: Dark Alliance
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Contributors to this Entry
Game added by NeoMoose.
Macintosh, Android, iPad, Linux, iPhone, Windows, Windows Apps added by Plok. Xbox added by vism. Xbox Series, Xbox One added by Rik Hideto. GameCube added by Kartanym. Nintendo Switch, PlayStation 4 added by Terok Nor.
Additional contributors: Corn Popper, FatherJack.
Game added February 18, 2002. Last modified December 9, 2024.