WipEout Fusion

Moby ID: 5948
Note: We may earn an affiliate commission on purchases made via eBay, Amazon and GOG links (prices updated 12/17 12:14 PM )

Description official descriptions

WipEout Fusion is a futuristic racing game with action elements. Players compete in the F9000 Anti-Gravity Race League, driving hovercrafts and sometimes using weapons against opponents to achieve victory.

Like WipEout 3, the game contains single-race and league modes, as well as two-player split screen gameplay. The single race mode (called Arcade) is used to unlock new tracks. The challenge mode from WipEout 64 returns with a few enhancements: each team has its own set of six challenges, which must be completed with a medal in order to unlock the next one. A new Zone mode requires players to drive as many loops as possible on a track while continuously increasing the speed.

New weapons include the proton cannon, flamethrower, gravity bomb, super missiles, seismic field, nitro rocket, and others. A total of eight vehicles and teams are available: Xios (Finland), Feisar (European Consortium), Van Uber (Germany), Tigron (Russia), EG-R (China), G-tech (Japan), Auricom (North America), and Piranha (Brazil). Once a team has completed a sufficient amount of challenges in the Challenge mode, it acquires a license for a unique super weapon.

Another new feature in WipEout Fusion are hovercraft upgrades. Depending on their performance, players receive credits after races, which can be used to increase speed, thrust, weapon power, shield strength, lateral stability, and brake force of a vehicle. Upgraded vehicles can be used in any other game mode, with the exception of the Challenge mode.

Groups +

Screenshots

Promos

Credits (PlayStation 2 version)

215 People (162 developers, 53 thanks) · View all

Reviews

Critics

Average score: 86% (based on 21 ratings)

Players

Average score: 3.6 out of 5 (based on 18 ratings with 1 reviews)

The best sci-fi racing game ever!

The Good
After playing Wip3out (or simply known as Wipeout 3) on the PlayStation 1, I picked up this game expecting great things. On the back of the box cover it describes the game with 4 simple words - "Faster", "Tougher", "Bigger" and "Better". And it sure did live up to that statement!

Faster! The game was so amazing and fast (on the later levels, of course), that it was like a movie (something along the lines of that recent Final Fantasy VII movie) that never failed to deliver. On most games, the speed would sacrifice the graphics and details, but this game was supreme, as everything was a high priority, and nothing was low-standard.

Tougher! The previous installment of this franchise was a few courses of design with only the last two being difficult. However, this game lets you choose your own difficulty in a unique way. For instance; if you want to play an easy game, just choose the best ship, the smartest pilot and choose the last level. For a harder (and boy, DO I MEAN HARD!) game, just choose the ship and crew that you initially started with.

Bigger! Not only were the levels of the game huge, but they have huge detail for things that even aren't on the course, like passing spaceships, skyscrapers, and other things. But on the course, things became more complex (which can be a good thing) which included loops, long free jumps into the air, and gravity-defying obstacles.

Better! One great thing about this game is the extra stuff that can be done, besides the main league game. Such as un-lockable pictures in galleries, custom leagues, multi-player races, the customizable ships, and an arcade option among other things. All this, combined with the futuristic techno music and all things mentioned above make this a great science fiction racing game.

The Bad
If one thing bugged me the most, I would say the barriers. You see, during a race, all parts of the course that were restricted were closed of using electric barriers - but accidentally crash into one of these and chances are that you are stuck and by the time you break free you'll be near last place in the racing position, which can really annoy when you're on a winning streak.

The Bottom Line
If I had to describe this game simply, I would say that it's a futuristic version of "Need For Speed: Underground" that's really worth playing. A game like this can be found at a decent price in a local store, so if you happen to have the right amount of money in your pocket I would recommend you try it.

PlayStation 2 · by Reborn_Demon (127) · 2007

Trivia

This is the only WipeOut game that didn't feature the progressive design from The Designers Republic.

Analytics

MobyPro Early Access

Upgrade to MobyPro to view research rankings and price history! (when applicable)

Related Games

Wipeout
Released 1989 on DOS, Commodore 64, Apple II
Wipeout
Released 1972 on Odyssey
WipEout
Released 1995 on DOS, PlayStation, 1996 on SEGA Saturn...
Wipeout
Released 1979 on Commodore PET/CBM
Wipeout
Released 2012 on iPad, 2012 on iPhone, 2013 on Android
Wipeout!
Released 1979 on TI Programmable Calculator
Fusion
Released 1988 on Amiga, Atari ST
Wipeout 3
Released 2012 on Wii U, Nintendo 3DS, Wii
WipEout XL
Released 1996 on PlayStation, Windows, 1999 on Amiga...

Related Sites +

Identifiers +

  • MobyGames ID: 5948
  • [ Please login / register to view all identifiers ]

Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by Goteki45.

Additional contributors: Corn Popper.

Game added March 14, 2002. Last modified May 29, 2024.