GRIN Inc |
Lead Game Designer |
Ulf Andersson |
Producer |
Per Juhlén |
Lead Gameplay Programmer |
Hjalmar Vikström |
Gameplay Programmers |
David Lundholm, Mattias Wiking, Karl Emdin, Tommi Svanbäck, Martin Wahlund, Rikard Blomberg, Joakim Wahlström, Benny Karlsson |
Engine Programmers |
Niklas Frykholm, Tobias Persson, Viktor Linder |
Lead Artists |
Anders Bodbacka, Rickard Johansson, Peter J. Johansson |
Senior Artist |
Kenneth Johansson |
Artists |
Wilhelm Wintertidh, Mike Lundahl, Björn Albihn, Arvid Nilsson, Dan Carlsson, Jörgen Wänerskär, Michal Pawel Reszka, Joel Björkman, Peder Kallin, Andreas Zita |
Lead Animator |
Robert Ives |
Senior Animator |
Henrik Fegraeus |
Special Thanks |
Anders Flodihn, All the very patient families of the GRIN team., Lennart Ljungfeldt, AIMPOINT, Fabrice Pierre-Élien, Cpt. Bodström, Cpt. Andersson, Cpt. Convoy, Lt. Arvidsson, Tomas Franzén, Mats Lönnqvist, Fredrik Malmberg, Carl-Henrik Koit, Ghostrecon.net and all its members, Colin Lesley, Whiteknight77 |
Sound Designer |
Simon Viklund |
Lead Level Design |
Martin Waern |
Editor Programming |
Martin Waern |
Level Designers |
Anders Jansson, Philip Klevestav |
Interface Design |
Martin Bergquist, Mattias Rousk |
QA and Data Manager |
Jens Landin |
Administration |
Annelie Åström |
Business Development |
Nicklas Dunham, Marco Ahlgren |
CEO |
Bo Andersson Klint |
Testers |
Mattias Sundell, Mikael Eyewood, Viktor Lundström, Ludvig Vikström, Daniel Sjöström, Sten Deilert, Eric Englund, Gary Austin, Adam Ljungblad, Stig Fjeldheim, Fredrik Leonardsson (BR Chaos), David Paulsson (BR Tildon), Roger Engdahl (BR Blobb), Lars-Erik Andersson (BR LARSA), Christer Lindh (BR Bigswede), David Kinnander Karlberg (BR Scareless), Martin Holmgren (BR Izone), Peder Carlsson (BR Bowiee), Daniel Sjögren (BR JackD), Ronnie Stenseth (SFP Jadacool), Glenn Western (SFP Funkill), Joel Hellström (SFP M-Buz), Peter Persson (SFP Mudhead), Henrik Karlsson (IMA Illvill), Stefan Widén (IMA SWiden), Johan Karlsson (IMA Payne), Paul Martin, Stephen Eccles (B:P:R Panic), Mark Kingston (B:P:R Joker), Jenny Morsink (WO Jenny), Marc Krikke (WO Scorpion), Bennie Janssen (Ben) |
Janitor |
Jiannis Dosis |
Technology Partners |
Ageia |
Emmanuel Márquez, Philipp Hatt, Dillip Sequeria, James Dolan, Stephen Hatcher |
ATI |
Kevin Strange, Nicolas Thibieroz, Eric Morris, Joseph Wells, Joe Raza, Agnes So |
Creative Labs |
Andrea D, Orta |
Nvidia |
Philip Scott, Yury Uralsky, Iain Cantlay, Guy Grenier, Cem Cebenoyan, Michael Thompson, Peter Young, Ashu Rege, Miguel Sainz, The Nvidia CSR Team |
Ubisoft Entertainment |
President |
Yves Guillemot |
CEO |
Yves Guillemot |
International Production Director |
Christine Burgess-Quémard |
Director 3rd Party Development |
Virginie Gretz, Bertrand Chaverot |
Executive Producer |
Stéphane Decroix |
Producers |
Mathieu Girard, Romain de Waubert de Genlis, Hanane Sbai |
Art Direction |
Corinne Billon |
Special Effects Expert |
Grégory Piche |
Senior Artist |
Fabrice Holbé |
Senior Level Designer |
Benjamin Haddad |
Data Manager |
Olivier Gauthier |
Additional Scriptwriting |
Jeffrey Spock |
Sound Design, Foley and Sound FX |
Frédéric Devanlay (Big Wheel Studio) |
Special Thanks |
Pauline Jacquey, Arnaud de Pischoff, Denis Capdeferro (credited as Denis Capdferro), Laurent Mascherpa, Jean-Marc Geffroy |
International Content Director |
Serge Hascoët |
Technical Board |
Yann le Tensorer, Nicolas Rioux, Ken Klopp, Todd Lewis |
Editorial Talent Manager |
Caroline Cantin |
Editorial Scenarios |
Alexis Nolent |
Cinematic Director |
Alexis Nolent |
Editorial Game Design Director |
Lionel Raynaud |
Editorial Gameplay Director |
Cyril Derouineau |
Editorial GameScript Director |
Emmanuel Guardiola |
Editorial Artistic Director |
Jean-Marc Geffroy |
Worldwide Projects Coordination Director |
Anne Blondel-Jouin |
EMEA Projects Coordinator |
Nicolas Schoener |
Editorial Marketing Director |
Laurence Buisson-Nollent |
Marketing Game Manager |
Sébastien Doré |
Marketing Coordinators |
Guillaume de Butler, Lionel Hiller, Adrian J. Fernandez-Lacey |
Marketing - US |
Laurent Detoc, Tony Key, Hélène Juguet, Adam Novickas, Shara Hashemi, Kjell Vistad, Ryan Yount, Paul Caparotta, David Hawk |
Marketing - EMEA |
Alain Corre, John Parkes, Sophie Colson, Stéphanie Langlois, Max von Knorring, Vincent Hamet, Tiphaine Locqueneux-Bianchi, Stéphane Vallet, Bruno Guérin |
Localization |
Bénédicte Laborie, Anne Perreau, Xavier Vibert (France), Dieter Pfeil (Germany), Stefan Dinger (Germany), Synthesis International, Synthesis Iberia SL |
Ludi Factory Sound Studio - Ubisoft Paris |
Karen Vernimmen, Anne Langourieux, Manuel Bachet, Blandine Roussel, Sébastien Gaillard, Martin Dutasta |
Music |
Composed and arranged by |
Tom Salta |
Performed by |
Seattle Music Orchestra |
Conducted by |
Adam Stern |
Recorded at Bastir Chapel by |
Kory Kruckenberg, Brian Valentino |
Mixed at Ludi Factory Sound Studio by |
Martin Dutasta |
Liar |
Cristian Machado, Marc Rizzo, Dave Chavarri |
Have you ever felt |
Ill Nino, Cristian Machado |
All I ask for |
Ill Nino, Cristian Machado |
Everything beautiful |
Ill Nino, Cristian Machado |
"Revolution revolucion" and "One nation underground" |
Performed by Ill Nino, Courtesy of Roadrunner Records |
All songs published by |
EMI Blackwood Music Inc, Ill Nino |
All along the watchtower |
Bob Dylan (Music and Lyrics), Courtesy of Dwarf Music, Everlast (Vocals), Russell Ali (Lead and Rhythm Guitar), Doug Carrion (Rhythm Guitar), Billy Gould (Bass Guitar), Raymond Herrera (Drums), Produced by 3volution Productions, DJ Lethal (Co-Engineer) |
Ubisoft Romania |
QA Functional Division Manager |
Marius Tudorel Potîrniche |
QA Lead Platform Specialist |
Mircea Nuţu |
Lead Tester |
George Enescu |
Lead Assistant |
Liviu Ganea |
QA Platform Specialist |
George Bunea |
Testers |
Adrian Carciumaru, Adrian Mitran, Stefanel Adrian Ion, Adrian Turbatu, Andrei Ene, Andrei Pandelescu, Bogdan Andrei Arghir, Bogdan Mihai Lazar, Bogdan Preda, Catalin Stefan, Codruţ Catargiu, Cornel Popa, Dan Berbece, Ionel Dan Stefan, Daniel Fintinaru, George Dan Boldeanu, Ianis Cuchidis, Ionut Albert Nicola, Marius Tudorache, Nicolae Norea, Răzvan Anton, Victor Jerenghi |
Data Manager |
Marius Mardale |
Hardware Manager |
Bogdan Alexandru Mâniosu |
Game Consulting |
Management |
Nicolas Bonvalet, Régis Carlier, Christophe Hamel |
Destruction Effects |
Thierry Dunter, José-Manuel Garcia Estan, Aurélien Marck, Arnaud Neny, Eddy Neveu, Benoît Onillon, Hervé Pierre Vazeilles |
Level Design |
Cyril Chambon, Christophe Monnerot, Guillaume Mroz |