Theme Hospital
Description official descriptions
Theme Hospital is a level-based hospital management simulation where players have to start on an empty building, and then assemble rooms with all kinds of material, from desks and file cabinets for the general diagnosis to the expensive ultra-scanners and X-rays to diagnose such bizarre diseases as Bloaty Head, Slack Songue or Alien DNA, and treat them with even more bizarre machines like an Head Inflator or a DNA fixer. There are several additional rooms, such as a staff room for your employees to rest, a toilet so that patients don't have to relieve themselves in the corridors, a research department to get the most advanced diagnostic and treatment technologies and a training room where consultants can teach a thing or two to rookies, making them capable doctors. The size and layout of each room can be set by the player, according to the available space. In addition to rooms, the player must provide radiators, seating for patients and drink machines.
However, rooms don't run by themselves. Most diagnostic and clinics can work with regular doctors, but others like the operating theater and the research room require specialized staff while the ward, pharmacy and the fracture clinic require an attending nurse. At the same time, the hospital can't run without handymen cruising around the hospital to water up dry plants, clean up litter and vomit (after all, people go there because they are sick) and fix machines, while receptionists direct patients to the proper rooms.
As levels advance, the player faces increasingly harder situations: VIP visits, emergencies, epidemics and earthquakes, which can either take a toll on reputation or on the bank account. On the other hand, as more and more equipment is required, additional plots of land are available for purchase in later maps.
Spellings
- Π§Π°ΡΡΠ½Π°Ρ ΠΊΠ»ΠΈΠ½ΠΈΠΊΠ° - Russian spelling
- δΈ»ι’ε»ι’ - Simplified Chinese spelling
Groups +
Screenshots
Promos
Videos
See any errors or missing info for this game?
You can submit a correction, contribute trivia, add to a game group, add a related site or alternate title.
Credits (DOS version)
101 People (95 developers, 6 thanks) · View all
Programming | |
Additional Programming | |
Music / Sound Programming | |
Level / Scenario Design | |
Libraries / Utilities | |
[ full credits ] |
Reviews
Critics
Average score: 80% (based on 45 ratings)
Players
Average score: 3.9 out of 5 (based on 168 ratings with 9 reviews)
Bullfrog getting everything right
The Good
Everything about the game avoids being dry and long-winded, leaving the serious approach to Civilization and the like, and ensuring that the general appeal of the hospital idea isn't wasted. The graphics are bright and cartoony, and the sound effects enlivened by some comic speech ("Will patients please try not to be sick in the corridors?" is a good example).
The largely-fictional illnesses are a good idea, enlivened by a few amusing diagnosis sheets and some entertaining animations of the specialised ones being cured. The combination of ward and operating theatre, plus the multiple uses for psychiatry and pharmacy, put a premium on hospital planning.
The importance of money within the game, and the occasional compromising of patient safety in response for money (such as epidemic cover-ups and refusing to treat risky patients if you have a 100% cure rate for the year (and need the Β£10,000 bonus this offers)) present a neat satire on commercial medicine.
Several new features are added as you play through the levels, including training staff, which is a minor feature on level 4 but a HUGE deal on level 5, as the local doctors are all trainees. Levels which are prone to earthquakes and epidemics add some variety as well.
The Bad
There is a slight unfinished feel to the game, evident in a few oversights, bugs and 'features'. It appears possible for other hospitals to buy the land that is available to you, but (having got as far as level 8) this doesn't seem to happen. The UK box has a sticker crudely obscuring details of a multi-player mode which was dropped at the last minute. Some training-related messages appear garbled. Objects occasionally get stuck, which makes it harder to adjust your hospital's design to accommodate a new room. Considering that it was released in April, with the first Dungeon Keeper mere weeks later, there was no excuse not to resolve these issues.
The epidemics don't work as well as they should. If a patient leaves the hospital, the Health Authority are immediately notified. Fine, but this also often happens when a patient moves from one building within the hospital to another.
A few things such as setting the temperature of the radiators are the kind of Micro-Management that should be avoided in games like this.
The Bottom Line
Superficially a sequel to Theme Park (hence the nonsensical title), Theme Hospital sets you as manager of a small-town hospital. You must hire staff, place rooms and other objects, and ensure that people are treated well enough to keep your reputation high and get your bank balance high. Succeed on the first level and you will be offered increasingly tough assignments, each with different success targets.
The game hooks you in quickly, and as long as you can cope with the occasional spells where everything is running smoothly but you have to wait to build up enough cures or money, there are enough changes on each level to keep the interest going. It's funny, original, unique, and worth checking out today.
DOS · by Martin Smith (81723) · 2020
Very simple, but still highly addictive!
The Good
A simple concept of build-and-maintain your very own hospital, but somehow, it's highly addictive. Fun and weird illnesses walk in onto your hospital property (such as spare rib, bloaty head, people with slack tongue), and it's your job to invite, diagnose, comfort, heal and make sure the patient goes home with a smile - in that order. Sound easy? Soon your hospital becomes so popular, it's simply a huge mass of patients walking about - but be careful - lack of warmth, bad surroundings and no seating can mean that your development turns into a rat-infested sick-covered hospital. Keep the regular VIPs happy and make sure you keep that budget tight!
But what is the good highlights of this game? Well, there are many. Comedic cutscenes of your hospitals' development give you laughs, making sure you employ the right amount of staff and their attitude is a welcome challenge, trying to keep your hospital warm, well-stocked, and smart is also a cute little addictive thing. The graphics aren't too bad, but you have to remember; this game doesn't focus on graphics - it focuses on gameplay, fun and addictive stuff (how many times have i said "addictive"? I just can't stress it enough!).
Realism is also a great factor in this game; for instance, in most games (like "Theme Park", for example) all employees stay in their job roles 24/7 without hassle, but this game adds realism and fun challenge by making your employees more than just "people who do stuff" - they need good surroundings to work in, good cash pay to live on, and time to chill out in the staff room. Same goes for your patients; they need to be cared for in the same ways. This game, despite its graphical downfall, it highly makes up for it by challenges, gameplay, comedy and pure fun - and that's exactly what games should be; fun.
The few levels don't seem like much, but they are fun and long and that's what keeps you playing - knowing that you'll get your money's worth out of this game, and the fun you deserve. The one-off rat level is also adrenaline-pumped and a sort of "relief break". Buying new property, moving and starting anew, and organizing your scheme into the best and ultimate hospital is a challenge (i've also said "challenge" quite a few times, too) but is sure fun.
The Bad
If anything, the graphics are the only thing that were bad. Maybe a first-person experience as a patient may have been a nice little extra, but the graphics are the only thing to be improved on. Seriously though, if this game were ever going to be remade, it would need better graphics, about one or two more levels, and possibly more structures, employees, equipment, etc. but that's probably all.
The Bottom Line
For fans of simulations and people who love to build and control things, you'll love this game. Like I said above, the graphics are the only downfall, but the highlights surely make up for everything. Due to its age, it can be found cheap but may be hard to find slightly. But honestly, one of the best simulations ever on the PlayStation and PC, until "The Sims" can along, but some reckon Theme Hospital is still even better, and at the end of the day, this game is pure fun and excitement for those who love games. If real hospital managers played this, their real-life hospitals would surely become great.
Windows · by Reborn_Demon (127) · 2006
One of the best management sims out there
The Good
This game is really well balanced to be just challenging enough. It's a great casual game. I've reinstalled and restarted this game several times over the last decade and never quite put in the hours to make it to the very end before the end of the life of that particular PC, but its lasting appeal always has me coming back for another go.
The Bad
There are a few glitches. There's little more frustrating than nearing the end of a level to have the whole thing crash out because a little person has merged with a door. Doesn't happen often though, what with all these fangled modern patches.
The Bottom Line
A cheeky, tightly designed and extremely well executed management sim. I'm not mad on this genre but this one, though a little dated, stands the test of time in replay value.
Well worth five quid... though due to mine being plenty played over the years, I think I'm onto my third copy now.
Windows · by Mike Hanson (311) · 2009
Discussion
Subject | By | Date |
---|---|---|
Free on Origin | Rwolf (23700) | Mar 4, 2015 |
Theme Hospital Classic | Indra was here (20747) | Jul 26, 2007 |
Trivia
Cheats
Like Theme Park, if a player cheats the game makes a point on telling everyone that, but instead of just displaying a pop-up box, the announcer can be heard saying "Warning: a cheat is running the hospital" and "Hospital administrator is cheating", among others.
Custom music
It's possible to play custom midi files in Theme Hospital's jukebox using the executable sound\midi\hospmidi.exe under the installation directory. Look for more information in the readme file located in the same directory.
Diseases
According to producer Mark Webley, originally the game was going to use real ailments and diseases. However, it was pointed out that this would mean dealing with a serious subject, with the potential to offend someone, so the design switched to include the comical diseases.
References
In the intro, some characters from other Bullfrog games can be spotted; a Horned Reaper from Dungeon Keeper and a Eurocorp Agent from the Syndicate series. A doctor can also be seen playing Dungeon Keeper on his PC.
If these Bullfrog product tie-ins aren't enough, the arcade cabinet placed at the staff room plays no other than Hi-Octane.
Information also contributed by Accatone, Luis Silva, Yeah No, and Zovni
Analytics
Upgrade to MobyPro to view research rankings and price history! (when applicable)
Related Sites +
-
Theme Hospital clinic
this sites aim is to help people play the game
Identifiers +
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.
Contributors to this Entry
Game added by robotriot.
PS Vita added by Fred VT. PlayStation 3, PSP added by karttu. PlayStation added by Kartanym. Macintosh added by Sciere.
Additional contributors: Accatone, Andrew Hartnett, Klaster_1, CaesarZX, Cantillon.
Game added January 5, 2000. Last modified September 10, 2024.