Description
I was awakened on a cart which the zombies just pushed into the room, closing the doors behind them. The dim light allowed me to see the dead bodies scattered around the room, lying on tables and waiting for the zombie workers to take them away. I looked at myself. What are those scars all over my face? What are those tattoo markings on my back? And, most importantly - who am I?
Maybe the floating skull, who calls himself Morte, will explain it to me? It is difficult for me to understand why Morte decided to accompany me on my quest for identity. I know only I don't remember anything. Memories of love, a woman's face, good and bad deeds of my life - all this has been replaced now by the dreadful reality of the mortuary.
And so my journey began. I, The Nameless One, opened the doors of the mortuary, only to dive into a world full of strange encounters, grotesque characters, broken hopes, despair and hatred. Piece by piece I'll try to solve the puzzle and to discover who I am.
Featuring the real-time-with-pause Infinity Engine, employed in "Baldur's Gate", this is a role-playing game using a heavily altered variation of the Advanced Dungeons & Dragons, 2nd Edition, rules. The flexible customization of the main character allows you to make him virtually anything you want to, and the party of unique and grotesque characters is almost as customizable as the hero himself. Unlike most other RPGs, your hero can't permanently die in this game, with the exception of the very last and the most dangerous quest.
Alternate Titles
- "異域鎮魂曲" -- Chinese Title (Traditional)
- "异域镇魂曲" -- Chinese Title (Simplified)
Part of the Following Groups
User Reviews
The Press Says
| CyberJoy |
Jun 29, 2000 |
5 out of 5 |
100 |
| PC Gameplay (Benelux) |
Feb, 2000 |
94 out of 100 |
94 |
| FiringSquad |
Jan 25, 2000 |
93 out of 100 |
93 |
| IGN |
Dec 17, 1999 |
9.2 out of 10 |
92 |
| games xtreme |
Apr 13, 2000 |
9.1 out of 10 |
91 |
| Game Revolution |
Jan 01, 2000 |
A- |
91 |
| Armchair Empire, The |
2000 |
9 out of 10 |
90 |
| GameStar (Germany) |
Jan, 2000 |
82 out of 100 |
82 |
| WomenGamers.com |
Feb 11, 2000 |
7.5 out of 10 |
75 |
| Gamekult |
Sep 08, 2000 |
7 out of 10 |
70 |
Forums
Trivia
There is a promotional trailer for the game featured on earlier Interplay titles like
Baldur's Gate (NOT the one featured in the game's page and which includes gameplay shots), that includes completely unseen CGI footage that doesn't appear in any of the game's cutscenes. The trailer shows, among other things: the Lady of Pain floating around, Nordom in the Modron Cube, the Iron Golem roaming a forest, the Nameless One at his tomb, Hargrimm casting a spell, Ignus being consumed (probably his origin?) and several other creatures plus many POV sequences which show places and scenery (you know, the ones that get triggered when you first travel to some location). Rumor has it that this is actually a mix of sequences made solely for promotional purposes and stuff that was cut out of the game for space considerations. In any event, save for a part of the shadow world intro, this is all unseen stuff.
This entry to the MobyGames database was contributed by
DarkTalon (138) on Jan 02, 2000.