Pillars of Eternity
aka:
Pillars of Eternity (Hero Edition),
Project Eternity
Moby ID: 71924
[ Linux add ] [ Macintosh add ] [ Windows ] [ Windows Apps add ]
Windows credits (2015)
367 people (280 professional roles, 87 thanks) with 414 credits.
General Credits |
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Developed by | Obsidian Entertainment |
Published by | Paradox Interactive |
Pillars of Eternity Development Team |
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Game Director | Joshua Eric Sawyer |
Executive Producer | Adam Brennecke |
Animation Leads | Mark Bremerkamp, Shon Stewart |
Art Lead | Robert Nesler |
Audio Lead | Justin E. Bell |
Design Lead | Joshua Eric Sawyer |
Character Art Lead | Dimitri Berman |
Environment Art Lead | Hector Espinoza |
Lead Level Designer | Bobby Null |
Production Lead | Brandon Adler |
Programming Lead | Adam Brennecke |
QA Lead | Matthew Sheets |
Lead Narrative Designer | Eric Fenstermaker |
Animation |
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Character Technical Director | Antonio Govela |
Animators | Stephanie Dowling, Krystina Haggerty, Seth McCaughey, Cathy Nichols |
Additional Animation | Kien Tran |
Art |
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Character Artists | J.D. Cerince, James Chea |
Environment Artists | Sean Dunny, April Giron, Kelvin Nakamura, Holly Prado, Jena Mae Ruhl, Demi Warren |
Effects Artists | John Lewis, James Melilli |
Concept Artists | Kazunori Aruga, Polina Hristova |
Additional Art | Lisa Clark, Aaron DuBois, Andrew Erickson, Nicole Evanich, Paul Fish, B. R. Guthrie, Bobby Hernandez, Jessica Kernan, Lindsey Laney, Wesley Lin, Nina Modaffari, Geoffrey Schofield, Streamline Studios |
Audio |
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Composer | Justin E. Bell |
Audio Designers | Adam Lehwald, Zachary Simon |
Additional Audio Design | Bryan Higa |
Dialogue Technician | Mikey Dowling |
Music Intern | Bobby Thayer |
Soloist | Katrina Schnell |
Additional Musicians | Stephanie Dowling, John Hancock, Mark Kamimoto, Sven Knutson, Brian MacIntosh, Jan Navarro, Joshua Eric Sawyer, Michelle Vargas, Amelia Zandi |
Design |
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Additional System Design | Timothy Cain |
Narrative Design | Chris Avellone, Robert Land, Matt MacLean, Carrie Patel, George Ziets |
Level Design | Liz Fiacco, Jeff Husges, Denise McMurry, Matt Perez, Jorge Salgado, Ryan Torres, Olivia Veras |
Additional Level Design | Constant Gaw |
Design Fellow | Liam Esler |
World Almanac | Paul Kirsch |
Production |
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Associate Producer | Rose Gomez |
Additional Production | Justin Britch, Carter Thomas |
Programming |
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Gameplay Programmers | Roby Atadero, Timothy Cain, Brian MacIntosh, Steve Weatherly |
Tools Programmer | David Szymczyk |
Graphics Programmers | Michael Edwards, Jay Fong |
Web Programmers | Darren L. Monahan, Stidges |
Additional Programming | Matthew Boynton, Jonathan Burke, Preston Hulcy, Chris Jones, Brett Klooster, Nate McDorman, Daniel Spitzley, Bryson Thill, George Wang |
Quality Assurance |
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QA Testers | Markus Burks, Nick Carver, Blake Cramer, Steven King, Derek McInvale, Connor Richards, Charles Teng, Ken Tran |
Writing |
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Lead Writer | Eric Fenstermaker |
Writers | Carrie Patel, Olivia Veras |
Additional Writing | Chris Avellone, Liam Esler, Jeff Husges, Robert Land, Matt MacLean, Jorge Salgado, Joshua Eric Sawyer, George Ziets |
Kickstarter Team |
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Kickstarter Team | Chris Avellone, Justin E. Bell, Dimitri Berman, Adam Brennecke, Timothy Cain, James Chea, Sean Dunny, Hector Espinoza, Scott Everts, Polina Hristova, Chris Jones, Brian Menze, Darren L. Monahan, Robert Nesler, Bobby Null, Joshua Eric Sawyer, Feargus Urquhart |
Special Thanks from Kickstarter Team | Kazunori Aruga, Joe Bullock, Nathan J. Davis, Matt Festa, Richard Taylor, Kieran Yanner, Everyone at Obsidian |
Operations |
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CEO and President | Feargus Urquhart |
Chief Development Officer | Chris Parker |
Chief Information Officer | Darren L. Monahan |
Chief Creative Officer | Chris Avellone |
Chief Technology Officer | Chris Jones |
Legal Counsel | Jeffrey W. Rose |
Accounting | Jennifer Hendrix |
Director of Audience Development | Shane DeFreest |
Human Resources Director | Tina Parker |
Hiring Manager | Jim Rivers |
Information Technology | Christopher M. Benson, John Wunder |
Front Desk | Trish Chambers, Maria Gigliotti |
Forum Community |
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Chief Moderator | Richard Manley-Tannis (Fionavar) |
Global Moderators | Michael Thye Schmidt (Gorth), João Revez Melo (Pidesco), Kristian Rosbjerg Jensen (Rosbjerg), Tigranes |
Moderators | Darque, Gfted1, Gorgon, LadyCrimson, Lucian, Justin Hallmark (Tale) |
Casting and Voice Production |
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Dialogue Recording | PCB Productions [Los Angeles; CA] |
Talent Direction | Valerie Michelle Arem |
Executive Producer | Keith Arem |
Dialogue Editorial | Austin Fisher, Matt Lemberger |
Production Coordinators | Valerie Michelle Arem, Casey Boyd |
Cast (English) | Orion Acaba, Valerie Michelle Arem, Edward Bosco, Brandon Cole, Elspeth Eastman, Richard Epcar, Todd Haberkorn, Mela Lee, Matthew Mercer, David B. Mitchell, Liam C. O'Brien, Tara Platt, Sam Riegel, Cindy Robinson, Gigi Sarroino, Patrick Seitz, Stephanie Sheh, Michael Sinterniklaas, Christopher Corey Smith |
Orchestra |
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Orchestrator | Ryan Humphrey |
Orchestra | Budapest Art Orchestra |
Conductor | Peter Pejtsik |
Sound Engineer | Gábor Buczkó |
ProTools Operator | Miklós Lukács Sr. |
Company | East Connection Music Recording CO |
Recording Producer | Miklós Lukács Jr. |
Special Thanks |
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Special Thanks from the Development Team | Dark Horse Comics, TAKEOFF Creative Services, Prima Games, Tim Davies, Chris Fidao, Candice Hartmann, Cristóbal Henestrosa, Jason Lewis, Jason Ruymen, Maks Surguy, Cris Velasco, Pieter Wycoff, Austin Shannon, Randall Brown, Ian Strandberg, Steven M. Bell, Ritche Corpus, and everyone at AMD [all around swell guys], Kevin Robertson, Elliot Solomon, Randy Spong, and the awesome developers at Unity, The Steam team at Valve, Dorothy Ferguson (from Plantronics), Robert Picunko (from Turtle Beach), Raymond Muzyka (from BioWare), Greg Zeschuk (from BioWare), Derek Douglas (from CAA), David Stelzer (from CAA), Brian Fargo (from Interplay / inXile), Jon Birnbaum (from GameBanshee), Piotr Marzec, and everyone at GOG.com, Brian Barnes, and everyone at Origin, Rod Raher, Chris Van Graas, and everyone at Fraps, Joseph Than, Jay Shunta Igurashi, Michael Mitchell, Tony Jacobson, Special thanks to my awesome Obsidian family; friends; and Braddock!, Lori; Mom; Dad; Scott; Amy; and welcome; Cecily!, Gaby Monahan, Lauren Monahan, For Jeanne; always. For my parents. And for Phil; without whose expertise I would be lost., David Gomez, Amanda Gomez, Jay Busch, Norman Trotter IV, Desiree Ramos, Marcel Ramos, Han Kim, Ryan Benno, - thanks for your everlasting support and patience!, The coffee Machine in the kitchen, Terry Lopez, Mom, Dad, Todd, Josh Atadero, and everyone who has been a part of this incredible journey, Erica; Sesame; Suki; and all my solades at Mont-Mercure. Mm haha., Thanks to Snow; Bridgette; Jill; and Nova |
Development Weddings | Polina Truong, Lidat Truong, Brandon Adler, Amber Adler |
Development Babies | Julia Faryl Flores-Bell, Lauren Monahan |
Development Tabletop Characters Slain: Bobby Null's 3.5 Campaign | Rowan Bro-wan [Constant Gaw], Dario Kass [Darren Monahan], Ulrich [John Lewis] |
Development Tabletop Characters Slain: Josh Sawyer's Ars Magica Campaign | Titus of Verditius, Hawken, Rinoa of Flambeau, Dorin of Guernicus [Matthew Sheets], Fat Johannes, Walther the Sleazy, Ludewicz the Coward [beloved grogs] |
Pillar of Eterinity uses the Espinosa Nova type family based on the 16h century type family | Cristóbal Henestrosa (2010) |
Espinosa Nova type family based on the 16th century types of | Antonio de Espinosa |
Paradox Interactive - Pillars of Eternity Team |
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Lead Producer | Staffan Berglén |
Senior Producer | Joseph Fricano |
Brand Manager | Marco Behrmann |
Marketing | David Martinez |
Sales | Filip Sirc |
Backer Reward Fulfillment | Tomas Härenstam |
QA Manager | Niklas Lundström |
Paradox Interactive |
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CEO | Fredrik Wester |
CFO | Andras Vajlok |
COO | Susana Meza Graham |
CPO | Johan Sjöberg |
CIO | John Hargelid |
Executive Vice President Game Development | Johan Andersson |
Executive Vice President of Business Development & Sales | Tobias Sjögren |
Vice President of Product Acquisition & Unicorn Division | Shams Jorjani |
Vice President of Marketing | Daniela Sjunnesson |
Paradox Interactive - Production Team |
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Production Manager | Jörgen Björklund |
Senior Line Producers | Andreas Renström |
Senior Game Producer | Joseph Fricano |
Senior Mobile Producer | Florian Schwarzer |
Game Producers | Staffan Berglén, Patrick Berglind, Ina Bäckström, Kandra Dahlgren, Karl Leino |
Associate Line Producer | Peter Cornelius |
Paradox Interactive - Games User Reseach Team |
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Games User Reseach Team | Johan Dorell, Tobias Viklund |
Paradox Interactive - QA Team |
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Senior QA Manager | Artur Foxander |
QA Manager | Niklas Lundström |
QA Specialist | Niklas Ivarsson |
QA Testers | Emil Andersson, Pontus Anehäll, Erik Elgerot, Kajsa Falck, Malin Furöstam, Victor Järnberg, Anna Ström |
Paradox Interactive - Brand Management Team |
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Brand Managers | Marco Behrmann, Robin Cederholm, Jakob Munthe |
Director of Publishing | Tomas Härenstam |
Acquisition Associate | Nils Brolin |
Paradox Interactive - Marketing & PR |
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PR Manager | David Martinez |
Streaming Producer | Matthijs Hoving |
Trailer & Video Producer | Steven K. Wells |
Junior Trailer Producer | Marcus Herbertsson |
PR & Event Assistant | Veronica Gunlycke |
Community Manager | Björn Blomberg |
Online Marketing Manager | Mats Wall |
Front End Developer | Alberto Blázquez |
Graphics Producer | Max Collin, Adam Skarin |
Social Media & Email Manager | Malin Söderberg |
Community Developers | Graham Murphy, John Rickne |
Office Manager | Sanna Nielsen |
Paradox Interactive - Sales |
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Sales Managers | Vic Bassey, Andreea Chifu, Filip Sirc |
Merchandise and Licensing | Sandra Neudinger |
In-game Store Sales | Daniel Lagergren |
Tech, Analytics & Development |
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Technical Director | Christian Westman |
Backend Developers | Alexander Altanis, Mikael Berg |
Research & Analytics Manager | Brynjólfur Erlingsson |
IT Manager | Henrik Hjelm |
IT Technician | Richard Lindkvist |
Additional | Simon Callaghan (Johnny Atom Productions), Jesse Henning (TriplePoint PR), Tom Price (TriplePoint PR), Ian Strandberg (Consulting Trailer Produce) |
Localization |
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Localization | S&H Entertainment Localization |
QLOC S.A. |
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General Manager | Adam Piesiak |
Business Development Director | Paweł Grzywaczewski |
Director of Account Management | Paweł Ziajka |
Account Managers | Marta Olejniczak, Jakub Trudzik |
Head of Quality Assurance | Sergiusz Ślosarczyk |
QA Project Managers | Marcin Górniak, Maciej Mazurek |
QA Lab Managers | Bartosz Antecki, Paweł Strzelczyk |
QA Team Leaders | Konrad Kołacki, Paweł Krawczuk, Michał Mugerman |
QA Testers | Ewa Angielska, Małgorzata Barkowska, Piotr Brodowski, Rafał Dąbrowski, Maciej Florysiak, Paweł Jaskólski, Sebastian Kocyłak, Joanna Kucharzyk, Rafał Lipski, Łukasz Mazur, Piotr Pych, Michał Radlowski, Jarosław Ruciński, Michal Glebicki, Jarosław Ruciński, Marta Rudna, Krzysztof Setniewski, Marta Szymańska, Patryk Włodarczyk, Karol Wozniak |
Localization Testers | Sofiane Boukoffa, Henryk Borzymowski, Richard Borzymowski, Marco Caponi, Alexandre Corbin, Thomas Hensel, Roberto Hongo, Leszek Jaworowski, Emilia Kleinrok, Guillermo Álvarez Lloret, Ignazio Mineccia, Piotr Mugerman, Pavel Revinski, Paweł Rogala, Wojciech Rokita, Emilio Rull, Polina Rutkowska, Aliaksei Sivuda, Martin Slusarek, Emilio Spanu, Paweł Szczęsny, Krzysztof Wiśniewski |
IT Manager | Tomasz Dziedzic |
R&D Specialist | Bartek Żukowski |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Pillars of Eternity (Collector's Edition), a group of 318 people
- Tyranny, a group of 148 people
- Magicka 2, a group of 82 people
- Pillars of Eternity II: Deadfire, a group of 78 people
- South Park: The Stick of Truth, a group of 66 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Liam C. O'Brien on 285 other games
- Keith Arem on 268 other games
- Matthew Mercer on 251 other games
- Patrick Seitz on 250 other games
- David B. Mitchell on 206 other games
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Credits contributed by Patrick Bregger.