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Daemonica

Moby ID: 21983

Windows screenshots

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Main menu
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Options menu
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Help screen - Game controls
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The gameplay starts here.
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Conversations are not spoken, but they do have topics to choose from.
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Inside your meager dwelling
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Your diary keeps a good log of what you've learned and has the recipes for all learned potions.
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Outside the local tavern - The Broken Jug
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Make potions by clicking the number you want and then clicking on the top left red flasks.
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Outside the monastery
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The red 'X's show places you've been. Click on them to travel there. Handy.
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You are here, in the Temple, to talk to someone who has died.
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Attempting to call a soul out.
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There are sword fights. Deciding when to defend and when to strike is the key to winning.
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A bridge over a chasm
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A dead zombie is a good zombie.
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Pulling levers .. looks like an rpg rather than an adventure.
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One of the only 'true' puzzles in the game in the Tile room.
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