Command & Conquer: Red Alert
- Command & Conquer: Red Alert (2009 on J2ME)
- Command & Conquer: Red Alert (2009 on iPhone, 2010 on iPad)
Description official descriptions
What if Hitler never existed? Einstein pondered the question and created a time-machine to eliminate Hitler as a young man, thus preventing World War II as history remembers it. However, Einstein stopped one evil only to create another - because Stalin's Soviet Union is now poised to conquer Europe... and Allies must stop them!
Command & Conquer: Red Alert can be considered a prequel to Command & Conquer. Like its predecessor, it is a real-time strategy with an isometric semi-top-down perspective using 2D sprite graphics engine. The player takes control of either the Allies or the Soviets, as he battles for destiny of the planet. Gameplay features are similar to those of the previous game, including building a base with some defenses, massing units, harvesting resources, etc. The game has a variety of environments in its missions, adding some indoor missions that use only infantry units.
Spellings
- 커맨드 앤 컨커: 적색경보 - Korean spelling
Groups +
- Command & Conquer franchise
- Command & Conquer: Red Alert universe
- Console Generation Exclusives: PlayStation
- EA Classics releases
- Famous person: Albert Einstein
- Game feature: BGM / music player
- Games that include map/level editor
- Games with officially released source code
- Green Pepper releases
- Live action cut-scenes
- PlayStation Platinum Range releases
- Setting: Alternate history
- Setting: City - Moscow
- Setting: Country - Poland
- Setting: Country - Sweden
- Setting: Country - Switzerland
- Software Pyramide releases
- Theme: Famous politician
- Theme: Time travel
- Total Entertainment Network (TEN) multiplay platform
Screenshots
Promos
Videos
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Credits (DOS version)
93 People (90 developers, 3 thanks) · View all
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Reviews
Critics
Average score: 89% (based on 45 ratings)
Players
Average score: 3.9 out of 5 (based on 262 ratings with 16 reviews)
The same classic, boring, mindless formula we've come to expect.
The Good
Again, Westwood's classic RTS formula of harvest resources, build units, upgrade units, attack (repeat ad nauseum). I guess I kind of enjoyed the original Dune 2 and Warcraft 1 and 2. I guess I should try and like this game too.
The Bad
But why? The formula continued in Command and Conquer and Warcraft 2. And then in this game and Starcraft. And after this game, you saw it again and again in countless RTS games, the most unimaginative of the lot being the C&C games. Oh give it a rest already.
The Bottom Line
Boring!
Windows · by Les Nessman (265) · 2006
One of the Best and Worst Games of All Time
The Good
This is one of the first RTS games to get very popular online. TEN and MPlayer (and a few others) were the place to play it online. Why is that big deal? Well, the older online RTS games were actually very good sandbox games! The player had many different options in the game that led to very interesting games. Modern RTS games emulate this, but are in fact very scripted.
CnC:RA also had one of the very first working gaming ladders where players could compete to gain rank. This is common place now, but this was a huge thing back then. In addition, there was a not a "professional gaming staff" running the ladder, it was all amateurs who were honestly trying to have an open ended tournament (unlike many ladders today).
The Bad
The single player game was an awful rail game. If you didn't build exactly the right units and move them onto exactly the right map location, the developers would force you to lose the game.
The cutscenes were "high tech" for the day, and since many other genres were really pushing them, RTS games picked them up as well. It didn't matter if they were extremely short and boring, you simply had to have them, because everyone else did!
And the multiplayer had one major drawback; tank rushes! Because of how the maps were setup, and the units were balanced, if you didn't build 100% tanks from the very beginning you were going to lose horribly in about 5 minutes. Very few of the maps were setup so you could turtle (and thus tech up), so every game was a low tech tank rush. This was a knee-jerk reaction to players complaining about other players building up walls of defenses in CnC1.
The Bottom Line
A smoother version of CnC that was still terrible in single player, but quite good for it's day in multiplayer. But it had one major black eye; it's map design and balancing led to most games degrading into tank rushes.
Windows · by Sean Johanson (13) · 2010
Red alert-- well, i better get my hands to battle stations!
The Good
It is actually one of the few games around that are made of factions that exist(or have exsisted in the case of the soviet's).
It also allows a fair bit of creativity that is well blended in with historical facts, with is cool.
The Bad
Those damn Russian subs cant fire on land targets and the guns on naval cruisers of the Allies are wonkey!!
over than that.......i cant think of any other flaws.
The Bottom Line
A decent C&C game, well worth the money and a lovely addition to the C&C family.
Windows · by paul cairey (318) · 2003
Discussion
Subject | By | Date |
---|---|---|
Anyone know whether there was multiplayer in PSX version? | And Wan | Dec 14, 2016 |
Trivia
1001 Video Games
Command & Conquer: Red Alert appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Freeware release
To celebrate 13 years of Command & Conquer and to promote the then-upcoming release of Red Alert 3, the game was made available for free on 31 August 2008. The link is available in the related web sites section.
German version
The German version removes Hitler from the intro and replaces all the soldiers with cyborgs.
Online servers
The game's online servers were migrated from the official Westwood Online infrastructure to the community-run XWIS (XCC WOL IRC Server), under approval and sponsorship from EA's German office on 20 October 2005. The Westwood Online domains have acted as a redirect to XWIS services since then, requiring no additional steps from the user to access the servers short of registering an account.
Sales
In 1998, the PC version of the game won the Platinum award from the German VUD (Verband der Unterhaltungssoftware Deutschland - Entertainment Software Association Germany) for selling more than 200,000 (but less than 500,000) units in Germany, Austria and Switzerland.
Awards
- Computer Gaming World
- May 1997 (Issue #154) – Strategy Game of the Year (Readers' Choice)
- Electronic Gaming Monthly
- March 1998 (Issue 104) - Strategy Game of the Year
- March 1998 (Issue 104) - Strategy Game of the Year (Readers' Choice)
- PC Gamer
- April 2000 - -10 in the "All-Time Top 50 Games" poll
- April 2005 - #17 in the "50 Best Games of All Time" list
- Verband der Unterhaltungssoftware Deutschland
- 1998 - Platinum Award (more details in the "Sails" section)
Information also contributed by Grant McLellan, Sciere and Xoleras
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Related Sites +
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Fan Site
Another Fan Site for Red Alert -
Official freeware release
Download the game for free, in celebration of 13 years of Command & Conquer. -
The "Art Of War" site
A great RA site that allows you to download a fair bit of stuff.
Identifiers +
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Contributors to this Entry
Game added by robotriot.
PSP, PlayStation 3 added by Charly2.0. PlayStation added by Kartanym.
Additional contributors: Cochonou, PCGamer77, Kasey Chang, Jeanne, paul cairey, Sciere, Alaka, Xoleras, Jang Eunsu, —-, Cantillon, Patrick Bregger, Plok, MrFlibble, FatherJack.
Game added November 28, 1999. Last modified November 22, 2024.