Broken Sword: The Smoking Mirror

aka: BS2, Baphomets Fluch II: Die Spiegel der Finsternis, Broken Sword 2: The Smoking Mirror, Broken Sword II: La Profezia dei Maya, Broken Sword II: Las Fuerzas del Mal, Broken Sword II: The Smoking Mirror, Circle of Blood II, Les Chevaliers de Baphomet II: Les Boucliers de Quetzalcoatl, Slomannyj Mech 2: Dymjascheesja Zerkalo
Moby ID: 1133

[ All ] [ PlayStation add ] [ Windows ]

Windows screenshots

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Revolution Software logo
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Main Title
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Intro: a Mexican temple
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George and Nico, together again, and on a case
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Objects' names are highlighted
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This hand means there's more to explore there
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Like this you pick up things
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Below is your inventory
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In Marseille
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Above are the options
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Talking to characters: below are the topics you can choose
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"Talk" -cursor
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Options
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George is visiting familiar places and talking to recurring characters, as it usually is with sequels
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After making a mess and breaking what could be broken, George's work is done here
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Sneaking into the warehouse through the front door would simply be too obvious for George
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Rescuing Nico, right after picking all the interesting stuff first
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With all these items in your inventory, there's gotta be something that can help you escape
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No matter the country he's in, George has a soft spot for visiting prisons
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In this game, for the first you get to control Nico as well
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There are all kinds of people to meet in a jungle
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Nico seems to have been poisoned, guess you'll have to find an antidote somehow
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Okay, this takes about the horizontal trip, now think of a way to go up
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Nico seemed to have found a long forgotten underground tunnel
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George versus wild boar... my money's on wild boar
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Nico found another piece of clue, yet another stone, hm....
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In deadly situations, time is of the utmost essence
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George just found himself in the middle of a fierce pirate invasion, could it really be?
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In spite of being overpowered and branded for death, George doesn't give up
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Adventure game wouldn't be adventure enough without some hardcore riddles and puzzles
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What a beautiful sunny day - what could go wrong?
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Arriving in Quaramonte
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A view of the town
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The market in Quaramonte
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A native village in the rainforest
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Finally we know what we're looking for!
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George's quest for the Eagle Stone takes him to this Caribbean town, founded by the pirate who took the stone.
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Panorama of a bay at Zombie Island (currently zombie-less, it seems)
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Can you find Nico in this picture?
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George accidentally walks into a movie set - next time you watch a pirate film, check out the stunt doubles!
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Something really bad must have happened here...
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From my own experience (2000 advanced partial solar eclipse, seen from Warsaw): at this stage of a solar eclipse the sky is still not yet dark.
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Everyone is running out of time...
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George's puzzle in the pyramid is much less logical than the one Nico stumbles upon.
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