Super Seymour Saves the Planet
Description
In the sequel to Seymour Goes to Hollywood, Seymour takes on his first movie role - as an eco-friendly superhero. With game design showing some obvious influence from Bomb Jack, Seymour jumps around a series of single screen areas collecting barrels of toxic waste. One barrel at a time is highlighted and is worth more points than the others, but will explode after a short countdown. Seymour is plagued by mutants which fly and bounce around the screen. Some must be jumped on from above, some must be hit from below.
Groups +
Screenshots
Credits (Amstrad CPC version)
8 People
Game Design by |
|
Spectrum and Amstrad by | |
Wardrobe by | |
Scenery by | |
Special Effects by | |
Musical Score by |
|
Directed by | |
Refreshments by |
|
Production |
Reviews
Critics
Average score: 88% (based on 4 ratings)
Players
Average score: 1.8 out of 5 (based on 10 ratings with 0 reviews)
Be the first to review this game!
Analytics
Upgrade to MobyPro to view research rankings and price history! (when applicable)
Identifiers +
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.
Contributors to this Entry
Game added by voidoid.
Antstream added by firefang9212. Atari ST, Amstrad CPC, ZX Spectrum, Amiga added by Martin Smith.
Additional contributors: Martin Smith.
Game added August 31, 2005. Last modified August 17, 2023.