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Super Mario Bros.

aka: Mario 1, SMB, Super Irmãos, Super Mario Brothers
Moby ID: 7298
NES Specs
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Description official descriptions

The Princess has been kidnapped by the evil Bowser, and it is up to Mario and brother Luigi to save the day.

The first-ever platform adventure for the Mario Brothers has the player exploring level after level, with Bowser to contend with as the end of level boss. Power-ups include the Super Mushroom, which increases Mario's size and power, the fire flower, allowing him to shoot fireballs at enemies, and the ever-important starman for a short burst of invincibility.

Each level includes a bonus section filled with coins plus a shortcut through the level, plenty of bad buys and obstacles to get past, and an end-of-level flag, in which the higher the player grabs it, the more points are awarded to them. Certain levels also include warp points, which take the player to higher levels.

Spellings

  • スーパーマリオブラザーズ - Japanese spelling
  • 超级马里奥兄弟 - Chinese spelling (simplified)
  • 슈퍼 마리오브라더스 - Korean spelling

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Credits (NES version)

7 People

Directed by
Produced by
Executive producer
Assistant director
Programmed by
Graphics designed by
Original music by

Reviews

Critics

Average score: 88% (based on 58 ratings)

Players

Average score: 4.1 out of 5 (based on 489 ratings with 19 reviews)

The first game I played and beat.

The Good
I found this in my mother's closet while we were cleaning just 11 years ago. I had no idea what this was, but I asked if I could play it and she said yes. I spend an hour playing this, and I didn't want to stop. It was an amazing game, with great graphics, sound, and the music... The MUSIC!!! I loved everything about it, except one thing... But I'll give the game a score of: 89/100.

The Bad
With some YouTubers (like SomeCallMeJohnny)have complained about the controls, I can agree. When you run you bring a lot of momentum, and it takes Mario/Luigi a little while to stop, which can lead to a few deaths.

The Bottom Line
Besides the one complaint about the game, it truly is one of the greatest games ever made. If you're a new comer for video games, play Super Mario Bros. as your first game.

NES · by CaptainN (12) · 2015

An amazing game that you have to play due to its legacy in video gaming

The Good
Classics sprites. Appealing graphics considering the game came out in 1985. Great soundtrack that is remixed in later Mario games to this day. Great controls. Easy to pick up and play.

The Bad
You can't save your progress. There are no continues unless you hold down the A button and press start on the title screen, which the game or the manual doesn't tell you. Some of the later levels are hard. When you touch an enemy or get hit by a hazard as Fire Mario, you become Small Mario instead of Super Mario like in the later games.

The Bottom Line
A bona fide classic, but has aged a bit. A must play nonetheless.

Wii · by 45th&47th (2232) · 2024

Surprisingly addictive, yet not without its flaws.

The Good
I just recently came into owning a Nintendo system. Of course, I wasn't a stranger to the likes of Mario and his endeavours in the Mushroom Kingdom, especially not his first. But playing the game now is definitely different from when I played it back at the age of 5. Maybe I just got worse at video games, because it all seemed much easier back then. Or at least, I had less difficulty with things like the Hammer Brother when I was a toddler. I was fully able to just stop, and carefully research their movement pattern, something I had to really torture myself to do now. Now I'm more prone to just run through the level, catching a couple of coins on the way and ending it in a splendid 5000 point flag jump. Unless, of course, I happened to graze my thigh on a Koopa Trooper, who happened to be in the way of my speed run. However, at a younger age I had much more difficulty with all the jumping. I kept falling into the bottomless pits and I almost never got the high flag at the end. So, in the games favour, it has definitely not lost any of its charm in the difficulty department.
And, with higher difficulty, comes the inevitable addiction. I set myself a goal when I got my Nintendo. I was going to finish Super Mario Bros., at least once, without using any of the Warp Pipes. And finish it, I did. But not before pulling out every last strand of hair on my head. I can't even count the number of times I had to start it all over again. And when I finally got to the last castle, and then lost all my lives, I decided it was time to start warping. I justified it with the fact that I'd seen every level the game had to offer. And that's probably more than some people can boast themselves about. The enemies, although simple, are all wonderfully designed. They're entirely witless, presenting you with easy targets most of the time, but each and everyone of them is bound to charm you, at least once. Take, for example, Bullet Bill's endless devotion to staying on track, for what seems like nothing, as he can actually follow you throughout the whole level. If you run slow enough. The music, unlike some of the Nintendo Entertainment System's music, never gets on your nerves. It doesn't have a lot of variety, but it doesn't hurt it either. You grow to love these wonderful tunes for their simplicity. Some of the level design is also pretty great, though not its strongest property. The last four levels, namely the eighth world, were nothing short of awesome.

The Bad
The fact that they reuse a lot of the first levels when you get to the sixth and seventh world really bothers me. There's really a lot of potential in a simple game like this, to make something new in each world. So, huge disappointment there, when I finally get to the seventh world, and I'm presented with an old level with slightly smaller moving platforms. And the level design also falters when they introduce the trick castles, where you have to manoeuvre through what seems to be a very simple level, but you have to take exactly the right route to actually advance in the level. It's neat in concept, but it gets really frustrating when the paths start getting more complex. Maybe someone liked this, but I don't really like trial-and-error that much. Maybe giving you a small hint, as to where you were supposed to go, would've helped. Lack of variety in bosses at the end of each castle was something that annoyed me somewhat, especially in the beginning. But they finally picked up on that in the sixth world, where Bowser, or one of his decoys, whatever, finally receives a hammer.

The Bottom Line
Definitely the same stallion it was years ago, and it's very clear why it spawned this seemingly unstoppable franchise. However, it must be said that it doesn't really offer a lot of variety through its eight worlds, in its levels. It delivers on the enemy front, with a new enemy in almost every world. But the levels start to really grain on you after a while. It's a great romp down memory lane, and a great reminded that complex gameplay isn't really that necessary.

NES · by BigJKO (64) · 2005

[ View all 19 player reviews ]

Discussion

Subject By Date
It seemed like a weird idea for Star Wars also... Pseudo_Intellectual (67219) Jan 31, 2008

Trivia

1001 Video Games

The NES version of Super Mario Bros. appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Cereal

Super Mario Bros. was popular enough to have a breakfast cereal based on the game called the "Nintendo Cereal System", and was co-packaged with Legend of Zelda cereal. The sweetened corn bits were in the shape of Mario, Koopa Troopa, Goomba, Bowser, and a Super Mushroom.

NES supplement

For a time, Super Mario Brothers was the game packaged with a new NES system, along with the Zapper Light Gun and the game Duck Hunt.

Parody

Joe Dixon released a spoof version of Super Mario Bros. in late 2002. It replaces Mario, Toadstool, and the enemies with characters from South Park.

Sales

According to the Guiness Book Of Records, as of 2003 Super Mario Bros. is the best-selling video game of all time, with a total of 40.23 million units sold worldwide, as of 1999. The whole Mario Bros. series has 26 games and sold over 152 million copies since 1983, according to Guiness.

It is widely believed that the billionth game unit sold by Nintendo was Super Mario Bros..

TV series

Super Mario Bros. was popular enough to have a TV cartoon based on it in the late 1980's-early 1990's. It starred "Captain" Lou Albano as Mario, and Danny Wells as Luigi in the live-action segments, and animated Mario cartoons Monday-Thursday (Friday was for cartoons based on Legend of Zelda).

Awards

  • EGM
    • November 1997 (Issue 100) - ranked #2 (Titles That Revolutionized Console Gaming) (NES version)
    • February 2006 - #1 out of 200 Games of their Time
  • FLUX
    • Issue #4 - #66 in the "Top 100 Video Games of All-Time" list
  • Game Informer
    • August 2001 (Issue 100) - #2 in the "Top 100 Video Games of All-Time list"
    • October 2005 (Issue 138) - one of the "Top 25 Most Influential Games of All Time"
  • IGN
    • #1 Game of All Time (or revolutionary graphics and gameplay at the time of its release)
  • Official Nintendo Magazine
    • Greatest Nintendo Game
  • Power Play
    • 1987 - Best NES Game '87
  • Retro Gamer
    • October 2004 (Issue #9) – #24 Best Game Of All Time (Readers' Vote)
    • Issue 37 - #23 in the "Top 25 Platformers of All Time" poll
  • The Strong National Museum of Play
    • 2015 – Introduced into the World Video Game Hall of Fame

Information also contributed by Big John WV, Guy Chapman, Mat Neuteboom, Maw, Mumm-Ra, PCGamer77 and sgtcook

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Contributors to this Entry

Game added by Kartanym.

Wii added by Corn Popper. Nintendo 3DS added by ResidentHazard. Wii U, Arcade added by Michael Cassidy. Game Boy Advance added by Guy Chapman. Nintendo Switch added by Kam1Kaz3NL77.

Additional contributors: PCGamer77, Jeanne, Guy Chapman, chirinea, Alaka, Vaelor, gamewarrior, LepricahnsGold, Patrick Bregger, sgtcook, Thomas Thompson, FatherJack, lightlands, SoMuchChaotix.

Game added September 28, 2002. Last modified November 17, 2024.