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Star Control II

aka: Free Stars: The Ur-Quan Masters, Star Control II: The Ur-Quan Masters, The Ur-Quan Masters
Moby ID: 179

[ All ] [ 3DO ] [ Android add ] [ DOS ] [ GP2X add ] [ Linux add ] [ Macintosh add ] [ Windows ]

3DO screenshots

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Title screen
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Intro movie. Humanity faces the Ur-Quan.
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Main menu.
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Super-Melee menu. Arcade battle mode.
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Jousting with the enemy.
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Ka-blooey!
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The camera auto zooms based on the fighter's distance from each other.
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Main game. Navigating the stars.
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Scanning a planet for resources.
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Drive your lander to the scanned ores to collect them.
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Hyperspacing to a new system.
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All dialogue/messages are voiced.
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Pick your answer and prepare for the consequences.

DOS screenshots

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Title screen
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Main menu
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Melee (combat) screenshot
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Ingame screenshot of the star map
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Copy protection: identify a planet
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Ingame screenshot of the Solar system
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Ingame screenshot of a conversation with the Syreen
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Ingame screenshot of a conversation with the Slylandro
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QuasiSpace, with the Arilou homeworld in view.
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The human starbase
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Shipyard. Here you can customize your fleet
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Orbiting the space station. All your journeys begin here
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One specie's utility tug is another specie's fully customizable battlecruiser
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Selecting a name for your new organization
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Some very interesting diplomatic options
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It seems someone's trying to make a meal of the issues...
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You know you're doing good when one of your employees is the greatest threat the galaxy has ever known
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Hyperspace is always colored red. You are nearing a star system - it's the warp-like icon to the upper right
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Attacking a race's home planet generally isn't a good idea.
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With the proper enhancements your ship's a regular Dreadnought buster
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The Ur-Quan haven't calmed down much since the last game
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The Kohr-Ah are even bigger jerks than the Ur-quan
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The final battle against the dreaded Sa-Matra battle platform
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Encounter in deep space - you'll see such screens many times. You can always choose whether to talk or fight the aliens, though often diplomacy is not a real option
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The amount of different alien species in the game is very impressive. Each have their unique style and tone. Note these mathematical, abstract robotic creatures
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Selecting your ships for the upcoming battle
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The Sylandro are a common enemy. They tend to have such glowing ships
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Battle won! Battle spoils are displayed
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Uh-oh, this area in space seems heavily guarded...
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And so it is! Can you take on an entire fleet?..
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Dialogue is consistently witty and often absurdly humorous
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You receive information about a planet. You can send a lander to mine it
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Departing a busy star system
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The Ilwrath are unapologetically aggressive...
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...but have a fondness for pink
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Talking with a Spathi.

Windows screenshots

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Fan-art in the installation; a cuddly Shofixti hangs out with an adorable Orz
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Title screen
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Start menu
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Options
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Super-Melee menu
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Not really -- this is a little Zot-Fot-Piq humour for the SC2 fans in the crowd.
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Full game title screen, redux
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Introduction
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Intro: the plot thickens!
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This doesn't look like the Terra system I was expecting...
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Full game load/restore screen
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Not a friendly greeting!
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Conversation branches
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Conversation logs
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Earth really is stuck behind a slave shield!
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The moon has no such problem, however.
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It does seem to be plagued by robots, however, complicating my resource-gathering.
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Something's fishy on Pluto.
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Earthquakes and firestorms plague the surface of Mercury.
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Galactic hyperspace map -- this will become more detailed as the game progresses.
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Joy-riding in hyperspace
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A common hyperspace inconvenience
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The ship selection remnants doesn't bode well for our heroes.
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I bet more games ended this way, a triumphant Slylandro Probe twisting through space.
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