Premier Manager 2
Description official description
This football management game features all five national English leagues. The player begins the game managing one of the teams in the Conference, with the ultimate goal of trying to reach the Premier league and win European competitions, either by improving your current club or doing well enough to earn job offers elsewhere.
Each match involves selecting the team, and choose a formation and a set of match tactics - intensity of tackling, height and length of passes, and shooting range could all be varied. In total there are almost 500 permutations of these options, as well as 18 basic formations.
The game's transfer system involves making a financial offer to both club and payer and hoping that no other club offered more. Players whose contracts have expired can be signed for no club fee - so make sure all your players are under contract.
The player must also negotiate sponsorship deals, plan ground improvements, ensure that injured players got the right treatment, set up training schedules, and hire backroom staff (such as coaches and scouts).
Groups +
Screenshots
Credits (DOS version)
12 People
PC Coding | |
PC Graphics | |
Sound | |
Music | |
Original Game by | |
Produced by | |
Manual by | |
Team Data reaserched and compiled by | |
Tested by |
Reviews
Critics
Average score: 76% (based on 10 ratings)
Players
Average score: 3.8 out of 5 (based on 22 ratings with 1 reviews)
The best football management game of its day
The Good
The range of options is unsurpassed. The variety of formations and playing styles gives you a chance to emulate almost any successful style, and adjust it based on the talent on offer to you.
The presentation is impressive, with some nice menu designs and logical groupings. The telephone is superb, and the range of things than can be done (3 levels of insurance, hiring and firing staff, specifying what types of players scouts look for, choosing the type of youth players) is unprecedented.
Ground improvements, sponsorship deals and ticket pricing add depth and variety to the game.
I like the transfer system, especially the opportunity to save money by signing out-of-contract players you don't need, then sell them (or someone of similar standard) on for a sizable profit.
The match presentation is thrilling, and the 6 different speeds help.
The Bad
Being Halifax Town FC fans, the programmers made their team unrealistically good, far superior to the other Conference sides, making first-season promotion unlikely (though achievable) if you play as someone else.
A few of the random elements, such as players under 30 retiring unannounced to run a country pub, are infuriating and unrealistic - lose your goalkeeper that way after the transfer deadline, as once happened to me, and the season's ruined.
Negotiating new contracts at the start of each season can be a chore.
The Bottom Line
A comprehensive icon-based football management game. You start off managing a team in the Conference, the fifth level of UK football, and aim to reach the Premier League and ultimately the European competitions. You can do this by developing your team as time goes on, or showing your skills and getting hired for jobs at other clubs.
Almost every decision affecting the club is down to you. Signing and selling players, selecting the team and tactics, in-match substitutions, training, co-ordinating scouting, ground development, arranging sponsorship deals and negotiating new job offers are just some of the tasks at hand.
DOS · by Martin Smith (81719) · 2022
Analytics
Upgrade to MobyPro to view research rankings and price history! (when applicable)
Identifiers +
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.
Contributors to this Entry
Game added by Grov.
Atari ST added by Martin Smith.
Additional contributors: Martin Smith, formercontrib.
Game added January 19, 2003. Last modified July 26, 2024.