Metal Gear Solid
aka:
Hejin Zhuangbei,
MGS,
Metal Gear 3
Moby ID: 2511
[ PlayStation ] [ PlayStation 3 add ] [ PS Vita add ] [ PSP add ]
PlayStation credits (1998)
173 people (148 professional roles, 25 thanks) with 407 credits.
Cast |
|
---|---|
Solid Snake | David Hayter |
Liquid Snake | Cam Clarke (as James Flinders) |
Meryl Silverburgh | Debi Mae West (as Mae Zadler) |
Naomi Hunter | Jennifer Hale (as Carren Learning) |
Hal Emmerich | Christopher Randolph (as Christopher Fritz) |
Roy Campbell | Paul Eiding (as Paul Otis) |
Mei Ling | Kim Mai Guest (as Kim Nguyen) |
Gray Fox (Ninja) | Greg Eagles (as George Byrd) |
Nastasha Romanenko | Renée Raudman (as Renne Collette) |
Revolver Ocelot | Patric Zimmerman (as Patric Laine) |
Vulcan Raven | Peter Lurie (as Chuck Farley) |
Psycho Mantis | Doug Stone |
Sniper Wolf | Tasia Valenza (as Julie Monroe) |
Donald Anderson | Greg Eagles (as George Byrd) |
Kenneth Baker | Allan Lurie (as Bert Stewart) |
Jim Houseman | William H. Basset (as Frederick Bloggs) |
Genome Soldier A | Doug Stone |
Genome Soldier B | Peter Lurie |
Johnny Sasaki | Dino Schofield |
Enemy Soldier | Dino Schofield, Scott Dolph |
Computer Voice | Tasia Valenza (as Julie Monroe) |
European package design |
|
European package design | David Cox (Konami), Eddie Deighton (department.x), Russell Uttley (department.x) |
Staff |
|
Planning/Original game design | Hideo Kojima |
Character/Mechanical design | Yoji Shinkawa |
Written by | Hideo Kojima, Tomokazu Fukushima |
Setting design | Hideo Kojima |
Setting design assistant | Tomokazu Fukushima |
Image board artist | Yoji Shinkawa |
Firearms supervisor | Yoji Shinkawa |
Military advisor | Motosada Mori |
Sound director | Kazuki Muraoka |
Assistant director | Yoshikazu Matsuhana |
Script Unit |
|
Conceptual map design | Hideo Kojima |
Block model map assembled by | Hideo Kojima, Yoshikazu Matsuhana |
2d map design | Yoshikazu Matsuhana, Hideo Kojima |
Items/Enemy route setting | Hideo Kojima |
Script | Yoshikazu Matsuhana, Tomokazu Fukushima, Shirō Mukaide, Satoshi Hirano |
Radio system script | Tomokazu Fukushima |
Lighting artist | Yoji Shinkawa |
Hazard setting | Yoshikazu Matsuhana, Tomokazu Fukushima, Shirō Mukaide, Satoshi Hirano |
Hazard checker | Yoshiteru Kobayashi |
Camera setting | Yoshikazu Matsuhana, Tomokazu Fukushima, Shirō Mukaide, Satoshi Hirano, Hideo Kojima |
Vibration effect design | Ikuya Nakamura |
Mission log script | Tomokazu Fukushima |
Visual artist for mission log | Yoji Shinkawa |
Scenario demo script | Yoshikazu Matsuhana, Tomokazu Fukushima, Shirō Mukaide, Satoshi Hirano |
Flag management | Tomokazu Fukushima, Yoshikazu Matsuhana |
Script system administrator | Yoshikazu Matsuhana |
Script director | Hideo Kojima |
Script chief | Yoshikazu Matsuhana |
Polygon Demo Unit |
|
Storyboard artists | So Toyota, Yoji Shinkawa |
Polygon demo authoring | Takashi Mizutani, Takashi Kitao, Ikuzo Fujimura, So Toyota, Hideo Kojima |
Motion adjustment | So Toyota |
Technical support | Takashi Kitao |
Speech motion adjustment | Hideo Kojima |
Vibration effect design | Ikuya Nakamura |
Sound effects design/Adjustment | Takanari Ishiyama |
Sound effects created by | CUBE DIGITAL - Hollywood California |
Scene direction | Takashi Mizutani, So Toyota, Hideo Kojima |
Chief polygon demo director | Takashi Mizutani |
Cube Digital |
|
Executive Producer for Post Production Sound | Keiko Ono (Threepointone Promotion) |
Sound FX Designer | Derek VanderHorst |
Mixer | Peter Carlstedt |
Editor | Dave Eccles |
Foley Artist | Vincent Guisetti |
Foley Recorder | Mauro Lucero |
Music Composer | Gigi Meroni |
Movie Unit |
|
Digitizing engineer | Yoshikazu Matsuhana |
Editing | Hideo Kojima |
Digital effects | Hideo Kojima |
Sound effects | Takanari Ishiyama |
Material coordination | Rika Muranaka |
Material coordination liason | Akemi Hattori |
Films provided from | Video Ordnance Inc., Producers Library Service |
Animation scenes from | ''Policenauts'', Copyright 1994 1996 Konami, All Rights Reserved. |
Graphics Unit |
|
Scenery modeling | Takashi Mizutani, Hideki Sasaki, Yutaka Negishi, Kumi Sato, Mineshi Kimura, Daizo Shikama, Yoshiteru Kobayashi, Ikuzo Fujimura |
Texture artists | Takashi Mizutani, Hideki Sasaki, Yutaka Negishi, Kumi Sato, Mineshi Kimura, Daizo Shikama, Yoshiteru Kobayashi, Ikuzo Fujimura, Hajime Yashiro |
Scenery graphics filtering | Takashi Mizutani, Hideki Sasaki, Yutaka Negishi, Mineshi Kimura |
Character modeling | Takashi Mizutani, Daizo Shikama, Ikuya Nakamura |
Texture/Pixel artist | Ikuya Nakamura |
Skeleton models created by | Takashi Mizutani |
Character modeling and texture supervisor | Ikuya Nakamura |
Metal Gear Rex model creater | Yoji Shinkawa |
Metal Gear Rex CG modeling | Kumi Sato |
Modeler | Yoji Shinkawa |
Machines modeling | Takashi Mizutani, Kumi Sato, Mineshi Kimura |
Texture for machines | Mineshi Kimura |
Screen layout | Yoji Shinkawa, Hideki Sasaki, Mineshi Kimura |
Special effects | Ikuzo Fujimura, Daizo Shikama, Takashi Mizutani, Yoji Shinkawa |
Director of CG design | Takashi Mizutani |
Art director | Yoji Shinkawa |
Motion Unit |
|
Key animator | So Toyota |
Animators | So Toyota, Yoriko Shimizu, Yukiko Kaneda, Nobuyoshi Nishimura, Ryoko Yoshimura |
Ninja motion animator | So Toyota |
Action animator | Nobuyoshi Nishimura |
Data conversion | So Toyota |
Action advisor | Motosada Mori |
Motion director | So Toyota |
Program Unit |
|
System program | Kazunobu Uehara |
Sound program | Kazuki Muraoka |
Snake program | Makoto Sonoyama |
Enemy logic program | Yuji Korekado |
Enemy/Trap program | Yuji Korekado, Makoto Sonoyama, Shigehisa Kozyo, Kunio Takabe, Shigeo Okajima, Kohei Onoda |
Radio system program | Kazunobu Uehara |
Camera system program | Kazunobu Uehara, Kunio Takabe |
Model joints assembly | Makoto Sonoyama |
Title screen program | Kohei Onoda |
Event program | Yuji Korekado, Makoto Sonoyama, Kunio Takabe, Shigeo Okajima, Kazunobu Uehara, Shigehisa Kozyo, Kohei Onoda |
Weapon program | Makoto Sonoyama, Shigeo Okajima |
Item program | Makoto Sonoyama, Kazunobu Uehara |
Polygon demo system program | Shigehisa Kozyo |
Special effects program | Kunio Takabe, Shigeo Okajima, Shigehisa Kozyo |
Picture compression/decompression program | Fumito Miyauchi, Kohei Onoda |
Animation program/scripting | Yuji Korekado, Shigeo Okajima |
Program demo | Yuji Korekado, Makoto Sonoyama, Shigeo Okajima, Kunio Takabe, Shigehisa Kozyo |
Multi-task kernel | Kazunobu Uehara |
Perspective sound system | Kazuki Muraoka, Yuji Korekado |
Data management | Makoto Sonoyama |
Director of programming | Kazunobu Uehara |
Tool Unit |
|
Scenario compiler "GCLCONV" | Kazunobu Uehara |
Model data conversion program | Shigehisa Kozyo, Makoto Sonoyama |
Motion data conversion/compression program | Kunio Takabe, Makoto Sonoyama |
Texture data conversion program | Makoto Sonoyama |
Data conversion program | Makoto Sonoyama, Shigehisa Kozyo, Kohei Onoda, Kunio Takabe |
Texture preview tool "YAMADA-KUN" | Kazunobu Uehara |
Model preview tool "NNISS" | Kazunobu Uehara, Makoto Sonoyama |
Polygon demo editorial tool "POLYGONAMIE" | Shigehisa Kozyo |
Motion edit viewer tool "ACT BOY" | Makoto Sonoyama |
3D perspective tool "SPACE" | Shigehisa Kozyo |
Texture replacing tool "REPTEX" | Makoto Sonoyama, Kohei Onoda |
Sound Unit |
|
Sound composers | Kazuki Muraoka, Hiroyuki Tōgo, Takanari Ishiyama, Lee Jeon Myung |
Pianist | Maki Kirioka |
Main theme composed and performed by | Tappi Iwase (as TAPPY) |
Sound effects | Kazuki Muraoka, Ryoji Makimura (KCE School) |
Voice effects | Takanari Ishiyama, Miki Ito |
Voice/Sub-title editor | Miki Ito |
Sound director | Kazuki Muraoka |
Recorded at | CUBE DIGITAL |
Casting director | Yumi Takada |
Recordist | Greg Vossberg |
Executive producer for voice over recording | Keiko Ono (Threepointone Promotion) |
Voice director | Kris Zimmerman Salter |
Dialog supervisor/Engineer | Derek VanderHorst |
Dialog recordist | Nicole Punicki |
Script coordinator | Stephan McKenzie |
Production assistant | Tatsuya Maeda |
Briefing Unit |
|
Storyboard artist/Director | Yoji Shinkawa |
Program | Kohei Onoda |
Graphics | Yoji Shinkawa |
Layout | Yoji Shinkawa, Hideki Sasaki |
Sound | Takanari Ishiyama |
Conceptual design/Supervisor | Hideo Kojima |
VR Training Unit |
|
Conceptual map design | Hideo Kojima |
Graphics | Yutaka Negishi |
System program | Masayuki Kobayashi |
Map construction | Yutaka Negishi, Masayuki Kobayashi, Nobumitsu Tanaka, Shinji Yamashita, Kenichiro Shigeno (KCE School) |
Script | Nobumitsu Tanaka, Shinji Yamashita, Kenichiro Shigeno (KCE School) |
Sound | Kazuki Muraoka, Ryoji Makimura (KCE School) |
Demonstrators | Nobumitsu Tanaka, Shinji Yamashita, Masayuki Kobayashi, Kenichiro Shigeno (KCE School) |
Enemy program supervisor | Yuji Korekado |
Cooperation | VR Training production committee |
Adjusted by | Hideo Kojima |
Director of VR Training mode | Yutaka Negishi |
Package Unit |
|
Title design | Hiroshi Matsuda |
Title logo conceptual design | Hideo Kojima |
Software manual design | Ichiro Kutome |
Software manual written by | Ryosaku Ueno |
Software manual translated by | Jeremy Blaustein (Aoishi Translations) |
Drawings | Takahiro Omori |
Package design | Ichiro Kutome |
Poster layout | Ichiro Kutome |
Visual works | Yoji Shinkawa |
Digital effects | Yoji Shinkawa |
Editorial | Jon Sloan, Michael Gallo |
Design | Tomoko Schmitt (as Tomoko Yoshida-Schmitt), Tomoko Matsubayashi |
U.S.A. Research Unit |
|
Coordinator | Motosada Mori |
Special thanks to | Michael Allen (Cpt. - US Army), Tomoaki Iishiba (US Army Specialist), R. K. Miller (Sgt. - Huntington Beach Police), Shiori Suzuki (L.A. Coordinator), Larry Merrill (L.A. Coordinator), Stembridge Gun Rentals Inc., Members of Huntington Beach Police SWAT Team |
"The Best Is Yet To Come" |
|
Written and produced by | Rika Muranaka |
Additional choral arrangement by | David Downes |
Words translated by | Blathnaid Ni Chufaigh |
Recorded at | Beech Park Studio, Ireland |
Engineered by | Philip Begley |
Lead vocal | Aoife Ni Fhearraigh (appears courtesy of Gael-Linn Records) |
Chorus | Iarlaith Carter, Stephen Mailey, Eímear Noone, Meav Nt Mhaolchatha, John McNamara, Cathal Clinch, Rachel Talbot, Sinead Fay, Sylvia O'Brieniarlaith Carter, Ewan Cowley |
Musicians | Deelan Masterson (Low Pipe and Bouzouki), James Blennerhassett (Double Bass), John Fitzpatrick (Fiddle), Noel Bridgeman (Percussion), Rika Muranaka (Keyboards) |
"The Best Is Yet To Come" Re-mix version |
|
Re-mixed by | DJ. Temple Bar |
Recorded at | Beech Park Studio, Ireland |
Engineered by | Philip Begley |
--- |
|
System administrator | Yoshikazu Matsuhana, Takaaki Kumemura |
Special thanks to | Masashi Imanari, Yoshinori Natsume, Motoi Mizobe, Hiroaki Yoshiike, Atsuko Ito, Kyoko Hariyama, Eri Nakade, Noriaki Okamura, Takashi Kinbara, Koichi Goto, Sanae Shintani, Kumiko Ishikawa, Shiho Iwade, Tomomi Yamanaka (KCE Osaka) |
U.S. Version Unit |
|
Comics/Visual artist | Yoji Shinkawa |
Script director | Yoshikazu Matsuhana |
Script | Satoshi Hirano, Shinji Yamashita |
Demo theatre script | Tomokazu Fukushima |
Demo theatre translated by | Scott Dolph (CS Div.) |
Sound | Kazuki Muraoka |
Voice editors | Takanari Ishiyama, Miki Ito, Ryoji Makimura (KCE School), Scott Dolph (CS Div.), Shinji Yamashita |
Telop artist | Ikuzo Fujimura, Mineshi Kimura, Hideki Sasaki, Yoshiteru Kobayashi |
Character modeling and texture artist | Ikuya Nakamura |
Polygon demo adjustment | Takashi Mizutani |
Program | Kazunobu Uehara, Yuji Korekado, Makoto Sonoyama, Shigeo Okajima, Kunio Takabe, Kohei Onoda |
Translation | Jeremy Blaustein (Aoishi Translations) |
Video recording technical support | Ryosaku Ueno |
Directed by | Hideo Kojima |
Special thanks to | Scott Dolph (CS Div.), Ken Ogasawara (Konami of America Inc.), Jon Sloan (Konami of America Inc.), Michael Gallo (Konami of America Inc.) |
*** |
|
Executive producers | Kazumi Kitaue, Akihiko Nagata |
Producers | Hideo Kojima, Motoyuki Yoshioka |
Directed by | Hideo Kojima |
Developed by | Konami Computer Entertainment Japan Co. Ltd. |
Production/Copyrights | Konami Co. Ltd. |
German Cast |
|
Solid Snake | Stefan Grothgar |
Liquid Snake | Michael Hülsmann |
Meryl Silverburgh | Britta Gartner |
Naomi Hunter | Nichola Tomasoni |
Hal Emmerich | Erich Redman |
Roy Campbell | Michael Mellinger |
Mei Ling | Nicole Kehrberger |
Ninja | Sebastian Michel |
Natasha Romanenko | Brigit Kahn |
Vulcan Raven | Werner Kastor |
Psycho Mantis | Stefan Boje |
Sniper Wolf | Nichola Tomasoni |
Donald Anderson | Wolf Kähler |
Kenneth Baker | Peter Zander |
Jim Houseman | Wolf Kähler |
Genome Soldier A | Sebastian Michel |
Genome Soldier B | Hans-Joachim Amann |
French Cast |
|
Solid Snake | Emmanuel Bonami |
Liquid Snake | Stéphane Cornicard |
Meryl Silverburgh | Framboise Gommendy |
Naomi Hunter | Linda Sans |
Hal Emmerich | Nicholas Mead |
Roy Campbell | Philippe Smolikowski |
Mel Ling | Vanessa Seydoux |
Gray Fox | Olivier Deslandes |
Natasha Romanenko | Cécile Hopkins |
Revolver Ocelot | Philippe Smolikowski |
Vulcan Raven | Pierre Maubouché |
Psycho Mantis | Philippe Monnet |
Sniper Wolf | Framboise Gommendy |
Donald Anderson | Stéphane Cornicard |
Kenneth Baker | Daniel Pageon |
Jim Houseman | Philippe Monnet |
Genome Soldiers/Johnny Sasaki | Olivier Deslandes |
Computer Voice | Cécile Hopkins |
Are we missing any credits? Contribute.
Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Metal Gear Solid: VR Missions, a group of 76 people
- Metal Gear Solid 2: Sons of Liberty, a group of 57 people
- Metal Gear Solid 2: Substance, a group of 55 people
- Metal Gear Solid: The Twin Snakes, a group of 54 people
- Metal Gear Solid 4: Guns of the Patriots, a group of 50 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Jennifer Hale on 293 other games
- Kazumi Kitaue on 182 other games
- Kris Zimmerman Salter on 160 other games
- Cam Clarke on 155 other games
- Ken Ogasawara on 155 other games
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Credits contributed by karttu, Foxhack, mo , Xoleras, Naphta.