Oscar
Description official description
In Oscar the player controls the eponymous protagonist through seven levels in Hollywood-style areas (Science Fiction, Western, Horror, Cartoons, Dino, Detective and Gameshow), each divided into three scenes. The main goal is to jump and run through the level in order to find... Oscars (yes – the Academy Awards' statues!). If enough Oscars are collected, the level is completed. The player can explore levels in any order he/she wants - they are accessible through a tower of doors that are opened when tasks are completed. During his trip through the stages, the player encounters many enemies that can be avoided by jumping over or killed by jumping on them. The latter, as well as some collectibles, reward the player with power-ups like invulnerability, superjump or Yo-yo gadget that can break down walls.
The Amiga 32CD version adds 2 more worlds while the DSi version adds its own unique world. The SNES version has been truncated to only 4 worlds.
Spellings
- אוסקר - Hebrew spelling
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Screenshots
Promos
Credits (Amiga version)
4 People
Programming | |
Artwork | |
Game Design | |
Musical Score |
Reviews
Critics
Average score: 63% (based on 25 ratings)
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Average score: 2.8 out of 5 (based on 9 ratings with 0 reviews)
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Trivia
Launch title
Oscar was, together with Diggers, part of the launch bundle for the Amiga CD32.
Origins
Oscar has more than a little in common with Flair's earlier platformer hit of the previous year, Trolls, featuring suspiciously shared nuances down to the grappling-hook/yo-yo and the elephant save checkpoints. One might not go so far as to call it a re-skin, but certainly the two apples did not fall very far from the same tree.
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Contributors to this Entry
Game added by Rantanplan.
Nintendo DSi added by HelloMrKearns. Amiga added by Blod. SNES, Amiga CD32 added by Martin Smith.
Additional contributors: Alaka, Pseudo_Intellectual, Игги Друге, formercontrib, Crawly.
Game added March 31, 2002. Last modified May 8, 2024.