Mega Man Legends
Description official descriptions
In a world covered almost entirely in water, there exist small islands that hide huge treasures. And where there's treasure, you can find treasure hunters called Diggers, who live for the thrill of the hunt...
Barrel Casket was once one of the greatest Diggers, but he has now retired. He now cares for his young granddaughter, Roll, whose parents disappeared while on a dig. He had also discovered a strange baby boy in some ruins one time, who he also took under his care alongside Roll. He named the baby boy Rock Voulnut, and Rock grew up to be an expert Digger, sometimes known by his nickname, MegaMan.
While out exploring one day, Rock, Roll, and Barrel's airship, the Flutter, crash lands on an island named Kattelox. As they explore Kattelox in hopes of fixing their ship, they hear word of a huge treasure, the legendary Mother Lode, that is buried somewhere on the island. Rock, Roll, and Barrel decide to look for the treasure, but at the same time, they're going to get a little competition from a pirate family named the Bonnes...
Mega Man Legends is the first of the Mega Man series to take place in fully explorable 3D, and is paced more like an RPG than the previous stage-to-stage action games. Rock can explore the town and follow the story to find entrances to the underground ruins, where in he will find traps, feral Reaverbots, and large boss robots. Destroying enemies will reward Rock with health, sub-weapon energy, and the power cores of the robots, which people in his world use as currency. By searching through the town and ruins Rock will find items of dubious use and value, and they can be brought back to Roll to be assembled into useful items and upgradable sub-weapons, although not for free. Rock can run while shooting, go into first person mode for aimed shots, and also lock onto an enemy and circle around them to avoid their attacks.
Spellings
- ロックマンDASH 鋼の冒険心 - Japanese spelling
- 洛克人Dash - Chinese spelling (simplified)
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Credits (PlayStation version)
99 People (78 developers, 21 thanks) · View all
Director | |
Milieu Design | |
Scenario Planning | |
Engine Design | |
Game Design | |
Event Design | |
Mini-Game Design | |
Voices | |
Scenario Content Advisor | |
Reaverbot Design | |
Texture Concepts | |
Textures | |
Modelling | |
Special Event Design | |
[ full credits ] |
Reviews
Critics
Average score: 63% (based on 22 ratings)
Players
Average score: 3.3 out of 5 (based on 46 ratings with 1 reviews)
The Good
In short, had a blast playing this. Playtime was around 9h when I finished and I didn't explore most of the side quests in this.
The presentation of the game is excellent. The visual style and character designs and portrayals are what makes this game. Its honestly funny and cute like a goof saturday morning cartoon.
Also the music and sound design is to be praised. Some of the dungeons got this really insidious theme that contrasts the warm happy music from the overworld. I played the japanese version of this game and i liked the voice acting better than the english version. Though the english voice acting isn't bad either. Felt like the japanese VA got the characters down better.
Gameplay wise, the pacing is well in balance with dungeon crawling, boss battles and town related sidequests and upgrading your gear.
The story is decent, nothing mind blowing or too big. The villains are funny and humane, the protagonists are well.. what you'd expect them to be. Story ramps up at the end and sets a bigger mystery for the sequel. In short, I liked it.
The Bad
As megaman is transitionin to 3d, they really didn't get the camera working wit the movement of the character with this one. I mean its not terrible, you are sure to have a good time with this game no doubt. However the camera is very clunky and in big battles it acts against you as it may throw around. Also shooting while moving is a bit rough but works. The game has a lock-on mechanic that is ok, but wont help you if you're moving around.
Honestly thats the bad of this cake. Movement and camera do not coordinate and are very rough. I guess you could give some minus points for that awful PAL and US game cover though.
The Bottom Line
If you're in for a visually striking game with funny characters and some addicting gameplay loops. Look no further. The game has its problems that are common to early 3d adventure games, but despite them you're most likely going to have a good time.
PlayStation · by Santtu Niskala · 2025
Trivia
Save games
The PC version of Mega Man Legends uses the exact same format for its save games as the PlayStation version. So if you have a Dex Drive and a PSX memory card with MML saves, you can extract them from the card and use them in the game! You'll need a hex editor to extract the individual saves, though.
Version differences
The Japanese opening theme Another Sun and the Japanese ending theme, Your Wind is Blowing were both completely cut out of the U.S. and European versions of Mega Man Legends.
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Contributors to this Entry
Game added by Kasey Chang.
Nintendo 64, PlayStation added by Kartanym. PS Vita, PlayStation 3 added by Artzei. PSP added by Kabushi.
Additional contributors: Trixter, Satoshi Kunsai, Unicorn Lynx, paul cairey, Parf, Patrick Bregger, WONDERなパン.
Game added February 13, 2001. Last modified March 1, 2025.