Lighthouse: The Dark Being
Description official descriptions
In this game, the player controls a writer who had just moved into a cottage located on the coastal area of the state Oregon. Near the cottage is a lighthouse, inhabited by the eccentric Dr. Jeremiah Krick and his daughter Amanda. One day, glancing out of the window, the hero(ine) notices that the lighthouse has been struck by lightning. Dr. Krick has also left an unclear message on the answering machine, imploring the protagonist to come as soon as possible. Upon arriving at the lighthouse, the protagonist finds out that its inhabitants have been kidnapped by a mysterious being, and transported into a parallel universe. A strange new world must be explored, and its mysteries solved, in order to bring back Dr. Krick and his daughter...
Lighthouse: The Dark Being is a first-person adventure game conceived in the vein of Myst. Locations are represented as pre-rendered still screens. Interaction with the environment is performed with a simple single-cursor, point-and-click interface. Similarly to Myst, the puzzles are notable for their difficulty, and are logic- rather than inventory-based, consisting of careful observation, clue-gathering, and manipulation of the environments.
Spellings
- ×××××ר - ×××Ļ×ר ×××¤× - Hebrew spelling
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Credits (DOS version)
82 People (77 developers, 5 thanks) · View all
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Lightwave Artists | |
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[ full credits ] |
Reviews
Critics
Average score: 69% (based on 24 ratings)
Players
Average score: 3.5 out of 5 (based on 67 ratings with 7 reviews)
This was a real thrill of adventure
The Good
I thought that this was an excellent game at it's time. From the very first scene in your house, the atmosphere got scary and really draws you in.(considering i was only 10 when i first played it :)) The interface is quite good, while you can pick up some objects (or use, move) them with ease. The graphics are excellent with great animation and detail. The locations and puzzles are exquisite. The plot is great as well. Many endings are fun as well.
The Bad
Some of the puzzles are incredibly hard and challenging (hours and hours of thinking). Limited amounts of objects to use.
The Bottom Line
If you like freaky movies and a bit of logic, this game is for your taste. A well done game from Sierra. (although many will need a walkthrough for this)
Windows · by Zsolt Pardi (6) · 2000
Memorable -- for one reason or another
The Good
Long time since I played this; got here looking for a copy to play again. This is a very atmospheric and immersive game. I really don't remember anything about the safe puzzle that others gripe about, I do remember a lot of other brain-busters! I remember reading somewhere, at the time that this was being called the most difficult game ever (for the type.) I think I agree. I played this for weeks! Sierra actually released a patch that made some of the puzzles easier -- the only one I remember is an underground train where you have to go backward and forward and switch tracks, etc. The patch gave you a light to indicate where the switches were. Lots of memorable characters and puzzles -- the daVinci-esque mechanical man and his attack-hawk; Lyril, the adolescent cyborg girl; baby Amanda; the submarine; the ornithopter, etc. Beautiful scenery and good animation. Very dark and spooky. A game to be played late at night with the lights turned low!
The Bad
sigh The puzzles. Some of them were just ridiculously hard. I had already read of its already-legendary difficulty when I bought it. Poked around a bit, and thought I was doing OK -- that's when the opening title sequence started! Thought I was doing good and it hadn't even STARTED yet! Honestly, I cam looking for it again because I never finished it the first time. The end-game is assembling the several parts of a weapon to capture and imprison the Dark Being himself. I was trying to assemble it when I read the instructions, counted again, and discovered I still needed one piece -- in other words, I had to solve another puzzle. I started it, and just gave up -- you're in something like a magma-diving bathysphere I think, and the puzzle was something like lining up valves. Yeah, I just got fed up with it and never went back to it.
The Bottom Line
BUT NOW -- I'm setting up a Windows 98 computer to play a bunch of my favorite old games, and I'm hoping to get back to this, maybe even finish it this time! Anyway, bottom line -- if you ever liked the graphic adventure game, give this a try , if you can find it. Despite the difficulty, I would call this one of the best examples of the genre EVER. Well worth the challenge.
Windows · by Robert Minor (2) · 2011
Dreadfull attempt at a Myst-like interactive movie
The Good
God,i found this game horrible.Sierra,a developer house with such a proud heritage in adventure games tried to fit in the "mostlymystlike" games with releases such as this and the unquestionably better "Shivers".Almost everything is flawed,form the rediculous inventory interface and almost non-logical puzzles.Even for a die hard Myst fan,this game's puzzles really were a pain in the neck.
The Bad
Everything was awful,someone should really talk to developer houses about how THEY ARE NEVER GOING TO MAKE AS MUCH MONEY AS BROTHERBOUND DID WITH MYST NOT EVEN IF THEIR NEW GAME IS BETTER THAT THE LATTER!!!!!!!!Sorry about the caps and all but i just really had to get it off my chest.
The Bottom Line
Well,the multiple cd's make good Frisbee practise...
Windows · by helm lehm (13) · 2000
Trivia
Puzzles
There is a puzzle in Lighthouse that requires the player to open a safe by inputting the appropriate numbers via a combination dial. The deceivingly simple puzzle became such a plight to the players, that Sierra, the Developer, released the solution to the safe-combination puzzle on their web site. Honesty has never been so appreciated.
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Related Sites +
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Lighthouse Hints
If you're stuck in Lighthouse, Robert Norton's hints will definitely help you. -
Linda Shaw's Walkthrough
Excellent walkthrough for Lighthouse -
Review - Lighthouse
A review of Lighthouse by Andrew Plotkin
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Contributors to this Entry
Game added by RKL.
Windows 16-bit added by MAT. Macintosh added by Belboz.
Additional contributors: Trixter, Rebound Boy, Jeanne, Ghost Pirate, D P, Albert Wesker, Duduzets, Patrick Bregger, Ingsoc.
Game added September 6, 1999. Last modified December 7, 2024.