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Wolfenstein 3D

aka: Wolf3D, Wolfenstein 3-D, Wolfenstein 3-D Platinum, Wolfenstein 3D: Third Encounter
Moby ID: 306

[ All ] [ Acorn 32-bit add ] [ Browser ] [ DOS ] [ Game Boy Advance ] [ iPad ] [ iPhone ] [ Macintosh ] [ PC-98 ] [ PlayStation 3 add ] [ Windows ] [ Xbox 360 ] [ Xbox One add ]

Browser screenshots

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Loading screen
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Episodes 1 to 3 are available.
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As there is no support for savegames, the workaround was to introduce level selection.
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Can you spot a minor difference?
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Level completed. The game runs in Opera web browser as well.

DOS screenshots

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Title screen
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Episode 1
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Episode 2
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Episode 3
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Episode 4
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Episode 5
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Episode 6
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Pacman, anyone?
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menu screen
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SS officers receiving a one-gun salute.
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This Gretel would just not be the same without the golden ponytails (braided, I'm sure).
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Herr doktor throws deadly syringes at you. The strange silver-pole-like thing to the right is a green-handled syringe flying toward you.
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And, of course, the obligatory showdown with a mechanized Hitler.
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The End of the evil Dr!
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The wimpy difficulty !
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Well....
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Using the knife.
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Finish.
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Square off !
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Some funny stuff.
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Some more funny stuff !
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Select episodes
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Game loading
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Start episode 1 - level 1
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ANSI art logo used in Apogee Software's downloadable shareware installer.
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In v1.0, B.J. is apparently wearing a guard's uniform. In later versions this was changed to grey fatigues to match his appearance on the title, score and story screens.

Game Boy Advance screenshots

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Title screen
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Main menu
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The German shepherds are the weakest enemies you will encounter
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The gun is a slow weapon, just good enough for the first level.
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The machine gun is a well-balanced weapon.
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The chaingun is the most powerful weapon.
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Either kill or get killed.
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Pick up treasures to increase your score.
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Keys enable you to access to secured areas.
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Aryan blue enemy.
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Verboten!
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Enemy. Solution - tratatatatata!!!!
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Suprise!
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Nazi treasure's guardian

Macintosh screenshots

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Title screen (shareware version).
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Difficulty selection screen. B.J.'s face is redrawn in high resolution.
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A guard sneaked from behind.
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Here doggie!
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The layout of the first level is quite similar to that of the DOS version, but the graphics are in high resolution.
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High-res item sprites.
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Taking on two guards with the MP-40.
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The Macintosh version has the ammo crate item which was first introduced in <a href="http://www.mobygames.com/game/dos/spear-of-destiny">Spear of Destiny</a>.
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Level stats screen. B.J.'s animation is also different from the DOS version.
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An SS guard.
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Close-up view of the pain animation. The high-resolution enemy sprites add a lot of detail.
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Got too close to a guard.
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The Mac version allows to view the map of the current level during play (press /).

PC-98 screenshots

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Title screen
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Hmm, interesting how age ratings were given that day...
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Main menu
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Selecting the episode
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The humorous difficulty descriptions in Japanese. Not sure if the humor still works :)
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Yeeeahh!.. :)
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Getting started. Episode 1 begins... with a fresh corpse
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Seeing all those prisons just makes me want to... eat chicken
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A typical Wolf 3D large hall with Nazi paraphernalia and soldiers wandering about
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Hitler's portraits are everywhere. Yuck
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What's this knight doing here?..
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This is what a level exit looks like
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Post-level completion statistics
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Oh no!... Well... what can you do... this dog attacked you
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Looks like someone was tortured in this room...
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Taking on two maniacal blue-uniformed Nazis at once. Eat that, you scum!!..
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Episode II begins with a psychedelic yellow sewer-themed level
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With those red eyes, he could have passed for a bunny! If he didn't shout and shoot at me, that is
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Yes, I know you want gold, but don't try to take on a soldier with a knife!
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Wonderful weather outside, and I have nothing better to do than stare at digitized portraits of a famous mass murderer
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Typical Wolf 3D maze. The level design in this game was... well... nice for its time, I guess, but Doom totally blew it out of the water
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I think they overdid this whole "Hitler everywhere" thing... and what's with the artsy mosaics?..
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Some signs in German. "Verboten" means "forbidden". English and German languages are closely related, you know
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Machine gun helps against this crazy captain. But he is still tough!..
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You can run the installation/setup program from within the game

Windows screenshots

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Start-up screen.
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Content warning.
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Title screen.
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Main menu.
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High score chart - also semi functions as a credits list.
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Episode selection.
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Difficulty selection screen.
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Map loading screen. Get Psyched!
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Episode 1, Floor 1 - starting location.
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The first of many secret rooms. This one has the machine gun, ammo, and medkits.
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A fairly standard looking room in Wolfenstein 3D.
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The elevator exit doors always look the same and mark the end of the map - so as long as you are ready.
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Inside the elevator. Flip the switch to end the level.
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Blasting a Nazi guard with my machine gun.
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An ominous looking doorway on the pink, secret floor.
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Gargh. I've been killed by an SS guard. Drat!
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Blasting my chaingun at...nothing.
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This type of door requires a key. Thankfully, I have the gold key. Unfortunately, I need the silver one...
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Some old hotkeys/Easter eggs still exist! This one pops up a silly message referencing Commander Keen.
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Long, red brick hallway. What lies behind?
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When you come across rooms as expansive as this - it is a good indication it is a boss level.
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Eek! A boss. Time to blast him away before he kills me.
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Episode cleared! B.J. Blazkowicz jumps for joy!
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Win screen with stats.
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Episode 2, Floor 2 - starting location.
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Got the jump on some mutant Nazis. Time to pop them dead.
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Exchanging fire with an mutant guard.
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Forbidden? For whom? Must be a boss or ambush inside.
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The screen flashes red when you take damage. Better heal fast!
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The evil doctor charges forward.
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The ol' Pac Man secret level remains.
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These Nazis were no match for my mighty chaingun!
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Beyond lies Hitler...
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Floating warlock Hitler that shoots fireballs?? This is strange.
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Here we go! Mecha-Hitler! Time to pump him full of lead.
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Hitler's escaped his powered armor/mech-suit. Time to stab him to death and send him to his maker.
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DeathCam™ view of Hitler's final moments. I think B.J. may have gone overboard with the stabbing. Quite gruesome.
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Episode completion prompt 1/2.
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Episode completion prompt 2/2.
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These Nazi officers keep charging and I just keep stabbing. I am incredibly low on health... Secret floors/levels can be extremely difficult and unfair.
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Chaingun goes BRRRRRRRR
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A treasure room with a fresh chaingun ready.
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Another episode, another boss.
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Neither you nor the enemy officer can pass by the columns but you can exchange fire through them. Somehow, I need to find my way to that exit elevator door.
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The final end-prompt. Part 1/2.
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The final end-prompt. Part 2/2.
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Finished up the leaderboard after playing through the episodes.

Xbox 360 screenshots

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Title screen.
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All of the six PC episodes are here.
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Unlike older console ports, the enemies keep their angle-view sprites.
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The view is locked to the 4:3 aspect ratio, and can be zoomed but not stretched.
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Much like the original, things look better at a distance.
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No censorship cuts. No Super NES giant rats instead of dogs.
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The results are too good to have simply scaled the original art. But any redrawing is subtle.
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Enemies are still retro-blocky up close.
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Also, no additions from the Mac/3DO versions. Just a straight port of the PC original.

iPad screenshots

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Loading screen
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Main menu
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Mission level
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Game start
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Yep! This looks like the place alright.
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Had to put the pup down
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Another victim
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Now we are talking a machine gun
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Treasure stash
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Nearing the level exit
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Map
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Level stats

iPhone screenshots

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Main Menu
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Only one more Nazi stands between me and the level exit.
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The start of a custom map - looks like there are many enemies ahead.
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I died...
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There are some Hitler zombies ahead casting fireballs.
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Looks like a dining hall
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The original didn't have an automap feature.
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Hording gold? Your mistake!
Are we missing some important screenshots? Contribute.