How to Survive

aka: Monster Island
Moby ID: 64460
Windows Specs
Buy on Windows
$3.74 new on Steam

Description official description

In How to Survive, the player character (chosen among three available ones) is stranded on a zombie-infested island. During the course of the game, the character will visit four islands while trying to survive. The islands are not completely abandoned as there are a few people to meet which provide main and side quests to solve.

In its core, this is an isometric shooter: the player uses a button to aim the weapon in order to kill a lot of zombies. Holding the cursor a bit over the enemy before shooting results in better aim and eventually a critical hit. Movement and aim is controlled individually. However, besides the action there is also a survival element involved: the character has watch thirst, hunger and exhaustion and battle it by eating, drinking and sleeping. Thankfully the backdrop is a tropical island which means the basic means to survive are relatively easy to find. In the night, more powerful roam the island which can be hold at bay by using light.

This is accompanied by a crafting system which allows to combine pretty much everything for useful stuff. For example combining a string and a branch gives a bow, using beard feathers with arrows improves aim or cooking raw meat gives more health back. This way the player can craft items which either help to get other crafting materials or are useful in combat, i.e. armor and weapons. Solving (mostly fetch) quests and killing enemies gives experience points which eventually lead to a level up. Then one of the character's skill trees can be improved - what skills are available depends on the used character.

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Credits (Windows version)

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Created and developed by
  • Eko Software.
Published under license by
  • 505 Games.
Developed with the support of
  • ''FAJV - Centre national du cinéma de l'image animée''
  • and
  • ''Ministère de l'Economie, des Finances et de l'Industrie''.
Managing Director & Game Director
Production Director
Art Director
Lead Game & Level Designer
Lead Programmer
Senior Programmers
Programmer
Lead Animator
Animator
2D & 3D Artists
Motion Designer
Additional Designer
Sound Designers
SVP Global Product Development
Producer
Production Coordinator
Development Director
[ full credits ]

Reviews

Critics

Average score: 56% (based on 15 ratings)

Players

Average score: 3.7 out of 5 (based on 5 ratings with 0 reviews)

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Trivia

Controversy

On October 27, 2013 Roam, the company behind the Kickstarter funded project of the same name, accused 505 Games of stealing their game. Roam is also a survival game with zombies and crafting. What ticked Roam off is that 505 Games contacted them for publishing, were declined and shortly after announced How to Survive.

However, the next day they backpedaled and apologized. Monster Island (the working title of How to Survive) was in development long before the kickstarter campaign.

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Identifiers +

  • MobyGames ID: 64460
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Contributors to this Entry

Game added by Patrick Bregger.

Wii U added by Kabushi.

Game added March 20, 2014. Last modified November 13, 2023.