Final Fantasy VIII
Description official descriptions
Squall Leonhart is a young man in training to become of member of SeeD - a mercenary organization and the goal of all young students in Balamb Garden. Squall is not a particularly friendly guy and has troubles with his fellow students and teachers. On the eve of his graduation hostilities break out between the city-states of Galbadia and Dollet. As their final test, Squall and three other students are sent on a mission to assist in the fight against Galbadia. In the process they discover that there are other characters pulling strings from behind the stage, and eventually uncover a mystery that involves two decades of secrets hidden both from the world and from themselves.
Final Fantasy VIII is set in a "retro" environment reminiscent in some ways of the 1960's, with a few sci-fi and plenty of supernatural elements mixed in. The basic system resembles those of its predecessors: the player navigates a party of characters over a world map, accessing various locations and fighting randomly appearing enemies in turn-based combat of the series' trademark ATB (active time battle) variety. However, character development system has been re-designed.
Player-controlled characters in the game have no defined character classes. They can be customized by equipping magic spells, which can be "drawn" from enemies in battles. When used in combat, spells act like expendable items; there are no MP (magic points) in the game. When equipped, they act like armor, raising or lowering character parameters, including resistances to various kinds of magic (elemental, status-changing, etc.).
Monster summons (called Guardian Forces in the game) play a very important role in the customization process. They can be "junctioned" to to the characters, acquire ability points (AP) earned from battles along with experience, learn and "teach" characters new abilities, and can also be summoned in battles. Each character can also execute unique powerful attacks or support actions when his or her hit points are low. Many of these attacks require the player to press specific buttons at the right moment to increase their power.
New weapons are constructed by collecting materials and bringing them to a blacksmith. The player does not acquire money from random enemies, but instead receives paychecks over time based on the player character's SeeD rank. This rank increases when the characters defeat enemies in battles without summoning Guardian Forces; when the player takes SeeD tests within the game; or, occasionally, when the player chooses a correspondent action or decision for the protagonist during some of the missions. Payments are regular and are calculated by the amount of steps the characters make.
Visually, the game resembles its predecessor, featuring 3D graphics for battles and world map exploration, and pre-rendered backgrounds for individual locations. The game's 3D character models are realistically proportioned (as opposed to the "super-deformed" character graphics of the previous game), and the influence of anime art is less noticeable.
Like the previous installment, Final Fantasy VIII features several mini-games, the most prominent of which is the card game Triple Triad. Cards can be won in matches or acquired through side quests or by transforming enemy monsters. Many characters in the game can be challenged to a game of Triple Triad, so it is always possible to take a break from saving the world to play cards with the locals.
Spellings
- Финальная Фантазия 8 - Russian spelling
- ファイナルファンタジーVIII - Japanese spelling
- 太空戰士 8 - Traditional Chinese spelling
- 最终幻想8 - Simplified Chinese spelling
Groups +
- Console Generation Exclusives: PlayStation
- Fantasy creatures: Dragons
- Final Fantasy games
- Final Fantasy series
- Game feature: Original theme song
- Games referenced in movies
- Games with post-credits scene or gameplay
- Middleware: Bink Video
- PlayStation Greatest Hits releases
- PlayStation Platinum Range releases
- Video games turned into board / card games
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Credits (PlayStation version)
113 People (107 developers, 6 thanks) · View all
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Battle Effect Director | |
Motion Director | |
Card Game Director / Battle Camera Director | |
Lead Field Designer | |
Event Script Programmer | |
Battle Programmer | |
Event Director | |
Map Director | |
[ full credits ] |
Reviews
Critics
Average score: 89% (based on 72 ratings)
Players
Average score: 4.0 out of 5 (based on 355 ratings with 26 reviews)
A definite game that marks a millennium.
The Good
First let us mention game's preferences, as they're all just plain marvelous. Game comes on five CDs (I'm, of course, refering to PC version), one is just for installation, so basically, there are only four to play along with. As for the graphic and animations, they're breathtaking, and I think I'm really falling for that japanese creations (let's get one thing straight, though... I don't like anime like 2D, I'm a pure fan of 3D animations, hehe, exceptions can be games with animations like 'Outlaws' or 'Lands of Lore'). After playing this game, I'm trully sorry SquareSoft haven't put more of their games through the process of transporting them to PC platforms.
The story puts you in role of Squall Leonhart, not so friendly and sociable guy, due to past circumstances, who ended in a military school for mercenaries. Your only worthy opponent is Seifer Almasy, who cares a bit more about his ego and a dream to become sorceress' knight then anything else, and is pretty determined to keep away everyone that tries to prevent that (it is him who gave you that scar in the intro animation, just soon enough for you to do the same present for him, hehe). However, your fighting teacher is a hot babe that everyone enjoys her presence, but no matter, you always seem to keep distance... that is, until you first saw your falling star. Is it possible to catch a falling star? Well, you're just about to find out that as you play along :)
This is my first Final Fantasy game I even played, and no matter how people claim this one has a bit tougher controls and whole thing to settle along, it's possible to master everything just as you play along, as you can always refer to ingame help and mentor. Fighting is definitely not turn-based (those who claims it is are wrong), but you speed and ability to strike depends in a certain time limit (if you have higher levels, you'll be faster, etc.) so that could trick those who think it's turn-based. It is definitely real-time, as even when you're choosing what to do and how to strike, enemy won't just watching you calmly.
Game uses just a keyboard, without a mouse, and you're moving your character(s) very similar to those in 'Alone in the Dark' games, only way faster and smoother. In many occasions you'll be given to choose with whom to play and/or do a certain mission, and the experience will go to the characters with you play at the moment. However, magic can only be used if you assigned a certain GF (Guardian Force) to your character, so you'll have to switch that from time to time... actually, quite a lot. Characters are all well designed, animated, and have a story of their own, but that story just happens to connect all of ya (which you'll uncover more once you play the game).
Animations in the game (excluding intro and ending animation) only consists of sound, and the music (which is probably midi) is on its own, so I must admit music is greatly composed to suit in every situation when played along with a piece of any animation at the given moment. Nobuo Uematsu is surely now on my top list of game composers :)
The Bad
Nada! Not a single thing! I only hope SquareSoft will stop doing so much game for consoles and concentrate their future more towards PC. I mean, first, graphic on PC is waaay better then on some silly Playstation which can only be used for games, second, how can you guys even play games on that silly thing instead of keyboard? Third, I'd really like to see some games like 'Parasite Eve' and newer 'Final Fantasy' games for PC. I know, it needs to be taken care of wether it will pay off the transportation to PC, but so far, I'm sure that both games, Final Fantasy VII & VIII were accepted on PC equally as on Playstation. I hope even more. If not, then something's wrong with the population on this planet, I'll sayeth :)
The Bottom Line
Hey, trust me one this one, you don't have to be a Final Fantasy fan to like this game. I wasn't... but be prepared to become one once you try it, hehe. That's the price of playing it, I guess, hehe. Beside the great story, wonderful animations, amazing character motions, really creative effects, speechless and breathtaking music soundtrack, there's at lest a reason to get this game for PC instead of PSX, since you'll enjoy more with better graphic and everything. Not to mention how prices for consoles are so much higher then for PC (which is still a mystery to me). You shouldn't say no to this game if there's any adventure, action, rpg, fantasy, sci-fi or love spirit in you. Trust me on this one :) Yeah right, as if you should listen to this review, anyway, lol!
Windows · by MAT (241266) · 2012
The Good
Final Fantasy 8, While odd compared to it's brothers (Sisters, if you must.) is still the one I enjoy the most. Not only can the story grab your attention, but it makes a hard try for you emotions as well. You just feel all warm and fuzzy inside when something works out.
Like many others, the summons play an important role in the story. (and are cool/cute/and all around awesome to look at, If I could only get plushies of them...) The summons give your characters the ability to "Junction" magic to certain stats, Such as Strength and Spirit. (Defense against magic attack for those of you who, like me, had no idea.) Summons in this game can also give you command abilities, like "Draw" which leads me to the way magic works in this game. Magic is stolen from the enemies. Simple way of putting it. You use "Draw" on normal enemies and bosses and stock up on magic which you can A:Later unleash upon other baddies in a furious storm of the elements or B: Junction to you stats to put you characters closer to godhood.
The characters.... Where to begin? They all have their storylines that somehow combine to resolve the major conflict in the game, with less flying boats.
The graphics? Well, Field and battle models are fine, much improved since 7, and not as.... well, child like as 9. But it's the "ingame movies" that really make me smile :) They are wonderful.
Music? it has plenty! As always, better than the last. Eyes On Me is to die for, as well as another variation of the Chocobo theme ;) <br><br>**The Bad**<br>There isn't much I disliked, Besides the fact that the enemies you fight level up with you. Yes, I know you probably read that again but it's true. The stronger your characters get the stronger your opponents become. This is not all bad, since the stronger they are the higher level of magic they have to steal. But many enemies in they game, *coughstupidfrekingrubydragoncough* pose a major threat at high levels and for me, a ruby dragon was harder than any other creature in the game.
Also, Though I am all for the "Get paid as you go" idea, I had a problem with the rank system. I maxed out my characters early so I had no reason to fight all the time, but if you don't fight your rank goes down and you get less money... :O<br><br>**The Bottom Line**<br> In a nutshell, since my way of saying things is a bit round-about, play this game.<br>
If you have never played a Final Fantasy, play this.
If you always play Final Fantasy, Play this.
If you have already played this, play it again and goof off.
You'll laugh at the antics of a certain martial artist, you'll cry at the tender love story between certain characters, and you'll feel like bouncing off the walls whenever you Selphie. Don't worry, you'll know what I mean once you start playing.
Windows · by New Age Gilgamesh (3) · 2005
The best game ever, Square did it again!
The Good
The demos in the game are perfect. They are extremely detailed and look like real. The best part of the game is these demos. Your mouth will be opened and you won't feel it because you will find the demos perfect.
The scenario is the second best part of the game. At first, Squall is only a student at Balamb Garden, not knowing how his life will change. Playing this game is much better than going to the cinema, and one of the reasons is the scenario.
And the gameplay is perfect. The junction system is a very-well thought thing for gameplay. And the "draw" is a very good thought too. People who hate the burning of mana while making magics will LOVE this thing.
And the music... The musics are extremely well. Did you know that SquareSoft paid 2 000 000 $ to a very famous singer to sing a song named "Eyes of Me" for the game?!
The battle system is perfect. You "draw" magic from enemies, you don't use mana to make magics. And this "GF" idea is perfect. Everywhere is saying "Calling GFs more than a thousand times makes the game disgusting". No, that's wrong. There is an ability of the GFs (Except Diablos) named "boost". You can make your GF attack stronger with holding F and pressing A many times in combats. If you don't stop pressing A when a cross appears the power will reduce.
The combats are very cinematic and fun.
The charaters were well thought. They're all different and that helps the scenario.
Don't think this game doesn't have any secrets. If you want to find all the secrets (if you don't want to play the game from its beginning three times like me) finish the game with a very very detailed walkthrough.
The atmosphere is incredible. The scenario, the graphics and demos make an excellent atmosphere. You will think you're not playing a game but watching a movie.
The boss fights are very strategic (Mostly Adel) They're like chess, but a very fast chess.
The Bad
Well, it's hard to say something bad about this game. If you really want to see a bad part of the game, you will not want to play the game from the beginning when you finish it.
The Bottom Line
A perfect game! If you don't buy this game you will find something missing in your life!
Windows · by esural (9) · 2000
Discussion
Subject | By | Date |
---|---|---|
Game with downloadable sounds soundbank | MerlynKing | Oct 24, 2016 |
A question-spoilers! | GAMEBOY COLOR! (1990) | Apr 24, 2011 |
OMG!!! TEH DEVIL!!! | The Fabulous King (1332) | Jul 24, 2007 |
Trivia
1001 Video Games
The PS1 version of Final Famtasy VIII appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Development
- During production of the game, there were plans to originally call the Rinoa character "Lenore".
- Parasite Eve was the 'testing ground' for the cinematic graphics used in FFVIII.
Innovations
As of 2013, Final Fantasy VIII is the first and the only Final Fantasy game where the playable characters don't equip any armor.
Music
The music in this game was originally composed and recorded as Dolby Digital 5.1, then "dumbed down" to normal stereo for the actual release. The original DD 5.1 score was rumored to be the one to be used in a PlayStation 2 re-release.
Ratings
When it was first released as a demo, it was rated M for strong language but was later toned down to a T rating.
References
- Some names of the Guardian Forces (monsters you can summon in Final Fantasy VIII) are taken from mythologies of different nations. Quetzalcoatl is one of the main gods in the mythology of Central America's Indians; Shiva is God in Hinduism (he appears as a feminine incarnation in the game, although he is normally regarded as male); Diabolos is Greek for "devil"; Cerberus is a three-headed dog which guards the gates of Hades in Greek mythology; Siren is a beautiful and dangerous demi-goddess, also from the Greek mythology; Leviathan is Hebrew for "whale", this word is used to describe the sea monster that swallowed the prophet Jonas in Old Testament.
- The game's most poweful GF is called Eden. This is actually the name of the paradise, "Garden of Eden" (Hebrew "Gan Eden"), from where Adam and Eve were expelled, according to the first book of Moses from the Old Testament. Why is the most powerful GF a garden? Because the universities where the heroes of the game study and train are called gardens. It is logical the most powerful garden is also the most powerful weapon.
- In Esthar there is a shop called Cloud's Shop, a reference to Final Fantasy VII.
- You can spot UFOs during battles in four areas of the world. The sightings are used in the 'Pupu card' sidequest, and can only be seen from the second disk onwards.
References to the game
- In the 2004 Olympics, one of the American synchronized swimming teams chose to use a piece of music from Final Fantasy VIII as their background music . They used the song Liberi Fatali, the game's main theme
- The game is featured in the movie Charlie's Angels. It's the game the two kids are playing in the scene where Drew Barrymore drops naked from Knox's house. Interestingly enough both kids seem to be playing it at the same time, apparently nobody figured to tell the production team that the game was single-player only.
Summonings
When the game came out, the #1 complaint everyone had was that there was no way of skipping the summoning animations - which were essential for making it through the early stages of the game. The creators claimed this was entirely intentional, and that it was somehow vital to the plot that the players be forced to sit through the same minute-long animations hundreds of times. They never changed it in FFVIII (even the later PC adaptation) but oddly, all subsequent Final Fantasy games with summonings include the option to shorten the animation...
Tech demo
The ballroom dance scene was used as the basis for a PlayStation 2 tech demo, showing that the PS2 was powerful enough to render the scene in real-time.
Version differences
- The PC version includes a mini-game called Chocobo World. Previously, this was only available with the Japanese PSX version through the Dex Drive.
- Seifer and Zell, two important characters of Final Fantasy VIII, were renamed to Cifer and Xell, respectively, in the German version, probably because the original names are common German family names and might have possibly offended their innocent bearers.
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Disc 3 of the Windows version (US release) has a hidden audio track. It contains the song Eyes On Me, sung by Faye Wong. This song was released in Japan as a CD single and was part of the original soundtrack.
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The original Playstation release included a Chocobo World minigame which required access to a PocketStation, a console that was only released in Japan. Gamers in other territories could only access that by importing a PocketStation from Japan. This was the only way to access some rare items in the game.
Information also contributed by Alan Chan, Foxhack, j. jones, NightKid32, Rey Mysterio, Tiago Jacques, YID YANG, WizardX and Zovni
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Related Sites +
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FF-Fan
A fansite that offers all kinds of information on the entire Final Fantasy franchise, including walkthroughs, game media, discussion boards and fan art. -
FF8 Hints
Final Fantasy VIII hints and solutions -
Final Fantasy Extreme
Site that contains movies, wallpaper, codes, guides, walkthroughs, and general information on the Final Fantasy series. -
GameFaqs Files
Comprehensive links to numerous Final Fantasy VIII files on GameFaqs -
OC ReMix Game Profile
Fan remixes of music from Final Fantasy VIII.
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Contributors to this Entry
Game added by Matthew Bailey.
PlayStation 3, PSP added by Charly2.0. PS Vita added by GTramp. PlayStation added by Grant McLellan.
Additional contributors: MAT, Unicorn Lynx, Jeanne, Silverblade, DarkDante, DreinIX, —-, Paulus18950, Patrick Bregger, Thomas Thompson, Lain Crowley, Rik Hideto, FatherJack, 64er.
Game added March 26, 2000. Last modified November 24, 2024.