🐳 10,296 items were approved and added to the database in the past week!

Death Trap

Moby ID: 23844
See Also

Description

You have been sent to deliver a message. Suddenly, you run into the giant ship IT. IT doesn't want that message to get to the Galactic Emperor. You must destroy all three power generators to escape. One generator is hidden until the other two are destroyed.

IT is protected by three shields above you; which are A, B, and C, from top to bottom. There is a forth shield, D, below you. Touching any shield is instant game over. IT also has guided fireballs that chase your ship for a short distance. Getting hit by these too many times will kill you. If you can avoid getting hit long enough, your repair crew might can undo some of the damage (see Game variations below)

You use the joystick to move the ship, left, right, up or down. Press the fire button to launch a torpedo. If you keep the fire button down, you can guide the torpedo left or right or accelerate it. Be advised, though, that your ship isn't moving while you are guiding the torpedo and could get damaged or destroyed.

As you damage IT's generators, shields A, B, and C will get invulnerable sections. These move across the shields, making it harder to get shots through the longer you play. If you do not hit the left or right generators for 15 seconds, IT will lower shield C, reducing your maneuvering room. You will also lose points (see Scoring below).

After you destroy the left and right generators, the center generator will be visible. When you destroy that, you win the game. However, as you hit the center generator, shield D will raise so you must work fast as possible.

You start with six ships at the bottom of the screen. Each time a fireball hits you, you lose a ship. Lose them all and the game is over.

Game variations

After you press the fire button to select your joystick, you then choose your difficulty by moving the joystick up or down.

The difficulty settings are:

Easy (the square)=Fireball firing rate is slow, invulnerable shield segments are small, you have a repair crew.

Normal (the X)=Fireball firing rate is normal, invulnerable shield segments are normal, you have a repair crew.

Hard (the diamond)=Fireball firing rate is fast, invulnerable shield segments are normal, you do not have a repair crew. That means any lost ships from fireball strikes are never regained.

The difficulty switches are not used. After you have the setting you want, move the joystick to the right to begin the game.

Scoring

Readiness=Every few seconds, you get 1 point for each ship at the bottom of the screen, up to a maximum of 6.

Damage=The number of hits to a generator multiplied by ten. For instance, the first hit is 10 points, the 7th hit is 70 points, the 12th hit is 120 points, etc.

Destroy the left or right generator=2000 points

Destroy the center generator=5000 points

Shield C lowers=lose 90 points, although your score will never be lower than zero.

Screenshots

Credits (Atari 2600 version)

6 People

Game by
Cover Art
Rules Paste-Up and Graphics
Typesetting
  • Colonial Composition
Prep Department Coordinator
Printing
  • Monarch Services

Reviews

Critics

Average score: 46% (based on 2 ratings)

Players

Average score: 1.6 out of 5 (based on 3 ratings with 0 reviews)

Be the first to review this game!

Analytics

MobyPro Early Access

Upgrade to MobyPro to view research rankings and price history! (when applicable)

Related Games

The Death Trap
Released 1984 on PC-88, FM-7
Will: The Death Trap II
Released 1985 on PC-98, PC-88, Sharp X1
Trap
Released 1972 on Mainframe, 1976 on Zilog Z80, Motorola 6800...
Trap
Released 1983 on VIC-20
Trap!
Released 2009 on Android
Trap
Released 1980 on TRS-80
Trap
Released 1986 on Commodore 64, 1987 on ZX Spectrum, Amstrad CPC
Death Trap 2: The Unlocked Code
Released 2007 on J2ME
Trap (Sound)
Released 1979 on Commodore PET/CBM

Identifiers +

  • MobyGames ID: 23844
  • [ Please login / register to view all identifiers ]

Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by LepricahnsGold.

Game added September 2, 2006. Last modified February 22, 2023.