Legends of Zork

aka: LOZ
Moby ID: 40058

Browser screenshots

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Start screen
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Generating a new character
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Overland map
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The wretched perks section
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In-game message system
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Regional overview map
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Tutorial kicking in at the home base
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Entering into the woods where combat, danger and treasure await!
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Winning a combat -- and finding a Fanucci card!
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A diagram helpfully spelling out the math under the hood
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Some general game knowledge from the FAQ
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An area of the FAQ specifically detailing the one-in-three approach selections
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A rare non-combat encounter
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Losing a health point, but gaining a level!
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Choosing an improvement skill back at the base after leveling up
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Fighting my last encounter of the day in a new area
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My character's profile after a hard day's adventuring
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High score table (these must be beta testers -- these shots were taken the day the game went live!)
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Error screen
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My reach exceeded my grasp, and I was slain in a combat that was literally unwinnable
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Organizing my meagre collection of Double Fanucci cards
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Beefing up as I pass 10th level...
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The avatar gets more particular and peculiar as the levels go by
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Three kinds of further non-combat encounters...
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Mazes, traps, and puzzles
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They come in both magical and mechanical varieties.
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Unearthing a temporary new location
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A later development, managing Quests
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Beginning a Quest
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Quest notification -- try somewhere else
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Though not entirely Zorkian, a strong streak of strange humour persists
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Eventually, the game began tracking trophies
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A new development -- an animated Flash menu in-town.
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Game really over.
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Stats Screen for player on Legends of Zork
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Sample Screenshot of Player Stats
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