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Avalon Hill's Diplomacy

aka: Avalon Hill's Diplomacy: The Game of International Intrigue, Waijiao
Moby ID: 4564

Description official description

Avalon Hill's Diplomacy is a game of negotiations, alliances, promises kept and promises broken. In order to survive, a player needs help from others. In order to win the game, a player must eventually stand alone. Knowing whom to trust, when to trust them, what to promise and when to promise is the heart of the game.

Spellings

  • 外交 - Chinese spelling (simplified)

Groups +

Promos

Credits (Windows version)

98 People (81 developers, 17 thanks) · View all

President
Producer
Product Manager
Executive Producer
Original Boardgame Design
Creative Director
Chief Creative Officer
Senior V.P. Research and Development
V.P. of Technology
V.P. of Studios
Director, Product Management
Director of Quality Assurance
Q.A. Manager
Q.A. Supervisor
Managing Director
General Manager
Director of Marketing
V.P. of Marketing
Direcotr of Marketing
Director of Marketing Services
Chief Visual Officer
Manager of Creative Services
Manager of Editorial/Documentation Services
Creative Services Manager
[ full credits ]

Reviews

Critics

Average score: 51% (based on 13 ratings)

Players

Average score: 1.0 out of 5 (based on 12 ratings with 1 reviews)

It's not as bad as you've heard--it's worse.

The Good
Looks kind of pretty, what with its Gilded Age trappings, colored maps, and digitized diplomats. Nice manual covers all you need to know--should you be forced to play this terrible game at gunpoint.

The Bad
Almost everything else. The interface is absolutely atrocious in its clunkiness, surpassing previous Hasbro Interactive titles like Risk and Axis & Allies for sheer user unfriendliness. The tutorial is broken. The AI opponents are reportedly weak, but it is difficult to measure them since it is nigh-on-impossible to even play the game. Diplomats dart in and out of chat rooms before you have the chance to join them, and they seem not to want to come talk to you at all. The system for building offer statements is too slow for the (accelerated) real-time negotiations. To sum up: I hate this game and it hates me.

The Bottom Line
This game is completely unworthy of the Avalon Hill and MicroProse names. Don't buy it.

Windows · by PCGamer77 (3156) · 2002

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Identifiers +

  • MobyGames ID: 4564
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Contributors to this Entry

Game added by William Shawn McDonie.

Additional contributors: Unicorn Lynx, formercontrib.

Game added July 20, 2001. Last modified July 30, 2024.