Description
Created by 2 teens in 1980 for the Apple ][ system and later ported and remade into many other platforms, some call this the Mother of the Role-Playing Genre. Combining an original 2D tile-based world map, a 3D vector-line dungeon system and an early space combat simulator, this game was revolutionary for its time.
The story:
Over 1,000 years ago, the wizard Mondain, intent on world domination, created an evil gem which made him invincible and immortal. Your quest in Ultima is to travel the lands in search of a time machine, go back in time to the days before Mondain created the gem, and then to destroy him. The land of Sosaria is depending upon you - you must not fail!
Alternate Titles
- "Ultimatum" -- Developer's original title
- "Ultima I: The Original" -- Sierra's name
- "Ultima 1" -- informal name
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Trivia
When teenagers
Richard Garriott and his friend
Ken Arnold worked together at a local Computerland during the summer of 1979, they got together and created the first "Ultima" based upon Richard's success with his first game, Akalabeth.
The two boys created the technique of "tile graphics" by tracing their hand-drawn pictures on graph paper, changing the graphs to hexadecimal data and typing them into the computer.
The game sold over 50,000 copies in a time before the first IBM PC had even seen the light of day.