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100 point score based on reviews from various critics.
3.0
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Description

Space I is a futuristic role-playing game unofficially based upon Game Designer Workshop’s "Traveller" pen and paper game. Players build their character by enlisting in one of the military services (Navy, Army, Scouts, Merchant Marines, or Other Services) and receive training in a number of skills that will help in later life. After each round of four-year service, your character may leave the military to embark on one of six scenarios:
  • Defend, in which as an administrator for a far-flung planet, you must defend it from an alien invasion;
  • High Finance, in which can dabble in the galactic stock market;
  • Explore, in which you mine planets for their riches;
  • Trader; in which you earn money by transporting passengers and cargo on your spaceship;
  • and First Blood; in which you pit your dexterity, cunning and weapons against an adversary in a death match to collect all his possessions.

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      Trivia

      Steven Pederson designed and programmed this game while still a student at UCLA, where he was majoring in Radio Broadcasting.

      Game Designers Workshop successfully sued Edu-Ware Services for copyright infringement of their "Traveler" pen-and-paper role-playing-game. As a result, EduWare suspended publication of the game and its sequel, "Space II," and replaced the two with the Empire space trilogy, based on an original role-playing game system.


      This entry to the MobyGames database was contributed by David Mullich (337) on Feb 07, 2005.
 

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