Description
Space I is a futuristic role-playing game unofficially based upon
Game Designer Workshop’s "
Traveller" pen and paper game. Players build their character by enlisting in one of the military services (Navy, Army, Scouts, Merchant Marines, or Other Services) and receive training in a number of skills that will help in later life. After each round of four-year service, your character may leave the military to embark on one of six scenarios:
- Defend, in which as an administrator for a far-flung planet, you must defend it from an alien invasion;
- High Finance, in which can dabble in the galactic stock market;
- Explore, in which you mine planets for their riches;
- Trader; in which you earn money by transporting passengers and cargo on your spaceship;
- and First Blood; in which you pit your dexterity, cunning and weapons against an adversary in a death match to collect all his possessions.
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Trivia
Steven Pederson designed and programmed this game while still a student at UCLA, where he was majoring in Radio Broadcasting.
Game Designers Workshop successfully sued Edu-Ware Services for copyright infringement of their "Traveler" pen-and-paper role-playing-game. As a result, EduWare suspended publication of the game and its sequel, "Space II," and replaced the two with the Empire space trilogy, based on an original role-playing game system.
This entry to the MobyGames database was contributed by
David Mullich (337) on Feb 07, 2005.