Rugby: The World Cup

Moby ID: 11960

Description

An official licensed game of the 1991 Rugby World Cup, bringing a sport rarely seen on home computers to life. The game recreates the exact structure of the tournament, and includes all 16 teams.

The gameplay has been simplified slightly, in the aim of creating a more flowing and less complicated game. As a result, scrums are frequent, penalties are absent, and a flowing running game is favoured. The teams are of different abilities, reflecting their real life skills.

Screenshots

Credits (Commodore 64 version)

Program by
  • Walking Circles
Commodore 64 version by
Graphics by
  • Walking Circles
Music by
  • The Vibrants
Sound by
  • The Vibrants

Reviews

Critics

Average score: 64% (based on 12 ratings)

Players

Average score: 2.4 out of 5 (based on 2 ratings with 1 reviews)

Smacks of quick cash-in with minimal planning or attention

The Good
Kicking the conversions works quite well. The potential for fast running play is there. The better player usually wins in 2-player games. Scrums, lineouts, kicks, passes and drop-goals are all recreated. The basic gameplay was good fun at times.

The Bad
The ruck-and-maul element of rugby is gone - every tackle results in an instant scrum. This would be okay, except that these are pure joystick-waggling tedium, appear to give no advantage to the team with the put-in (a crucial error which makes progressing methodically up the field much more random) and vary from easy to near-impossible depending on the ability of your team. The same criticisms apply to the line-outs (which have another major flaw - as you receive the ball you get virtually no time to do anything with it, especially as you will have been waggling to gain control until the second you see the ball go to your scrum-half.

The AI is perhaps the worst I've ever seen in a sports game - your team-mates follow you en masse, rather than getting into positions for passes. All of this combines to make running the only logical play method. If you get tackled for a scrum and lose it, just wait for the opponent to miss a pass.

The menus are incredibly basic, with very few options, and the group tables presented in inexplicably small barely-legible writing, despite acres of space around them.

The Bottom Line
One of only two rugby titles for the Amiga at the time, they intentionally simplified the rules - apparently to make for a less complicated more flowing (soccer-esque?) game. Play friendlies or the full world cup. The action is viewed from a Kick Off style overhead view, switching to a 3D view for conversions. Was seemingly rush-released in time for the 1991 World Cup, which explains many of the faults. This got some good reviews at the time - I would question those people's understanding of rugby, or of computer sports games in general.

Amiga · by Martin Smith (81722) · 2004

Trivia

Awards

  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Sports (Check 'em out)

Analytics

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Identifiers +

  • MobyGames ID: 11960
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Contributors to this Entry

Game added by Johnny "ThunderPeel2001" Walker.

Commodore 64 added by Kabushi. Atari ST added by Martin Smith.

Additional contributors: Martin Smith, FatherJack.

Game added February 2, 2004. Last modified February 22, 2023.