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Eye of the Beholder II: The Legend of Darkmoon

aka: EOB2, Eye of The Beholder II: Legende von Darkmoon
Moby ID: 307

[ All ] [ Amiga ] [ DOS ] [ FM Towns ] [ PC-98 ]

Amiga screenshots

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Main Title
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Intro opens as your ol' friend ask you to help him unravel the mystery of a dark scheme.
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Main Menu
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Character generation screen.
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Game starts in the woods surrounding the Darkmoon temple.
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Ingame menu doesn't much differ from its originator.
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Remember the golden rule and never trust strangers unless you have a good reason to gamble on it.
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Approaching the temple of Darkmoon.
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And this is just where you stumble upon even more questions to inquire.
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Seemingly so nice, once you cross the line due to your investigation, these will turn into fierce opponents.
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There is no such option as talk or look, just attack or run.
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Damsel in distress.
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Equipping one of your characters before you proceed deeper into these catacombs.
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Some people just don't like to be awaken.
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Fighting the guards that woke up on left foot.
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You can import your party from the first part of the trilogy.
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One of my fighters was poisoned during a fight with a giant red ant.
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Search everywhere! You will find important items.
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Found some useful scrolls in the catacombs.
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It's good to have a skilled thief in the team.
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Leave your items somewhere on the floor, they do not disappear.
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Must find a safe way through this area with light beam firing plates.
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Entering a Mantis nest.
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This map could be useful later...
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No, this is not the final boss. Beholders are regular monsters now.
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Another pressure plate puzzle
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Casting a hold monster spell. That Basilisk is an easy target now.
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Guess I have to find some items to activate this.
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One of my party members has gained a level.
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A vision of our friend Khelben
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