Chris Beatrice

Moby ID: 6592

Biography edit · view history

Before establishing Tilted Mill Entertainment in 2002, Chris led Sierra’s Impressions Games studio for two years as director of design and development, and one year as general manager, following two years as creative director and three as art director.

With over ten years of industry experience and a wide range of talents, Chris has played a key role in the development of more than 20 published titles. He brought a new dimension of worldwide success to Impressions’ unique city building games.

Over 1,000,000 gamers around the world enjoy games Chris personally designed; more than 4,000,000 enjoy those he played a major part in creating, including:

Credited on 26 games

Displaying most recent · View all

Mosby's Confederacy (2008, Windows) Art
Hinterland: Orc Lords (2008, Windows) Master Giant Killer
SimCity Societies: Destinations (2008, Windows) Designers
SimCity Societies (2007, Windows) Lead Designer
Caesar IV (2006, Windows) Lead Designer
Immortal Cities: Children of the Nile (2004, Windows) Lead Designer
Poseidon: Zeus Official Expansion (2001, Windows) Director of Design & Development
Zeus: Master of Olympus (2000, Windows) Designer
Pharaoh (1999, Windows) Lead Designer
Lords of Magic: Special Edition (1998, Windows) Lead Design
Caesar III (1998, Windows) Special Thanks To
Grant - Lee - Sherman: Civil War 2: Generals (1997, Windows) Creative Director
Lords of the Realm II: Siege Pack (1997, Windows) Game Designer
Lords of Magic (1997, Windows) Creative Director
Lords of the Realm II (1996, DOS) Game Designer
Robert E. Lee: Civil War General (1996, Windows 16-bit) Art Director
Space Bucks (1996, Windows 16-bit) Art Direction
The Rise & Rule of Ancient Empires (1996, Windows) Art Director
Caesar II (1995, DOS) Art Direction
Breach 3 (1995, DOS) Art Direction

[ full credits ]

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: