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Jay WilburDeveloper BIOJay Wilbur got into game design by working at a software magazine called Uptime. He met John Romero at a trade show, and later got Romero a job at Softdisk, a company which published monthly disks of miscellaneous programs.
Jay later helped in the secret development of Commander Keen outside of Softdisk by being manager, cooking ribs and making sure there was enough soda. Eventually, when Ideas From The Deep became id Software and broke off from Softdisk, he stayed behind. While id was finishing Wolfenstein 3D and fired their biz guy Mark Rein, they asked Jay to run the business side of things, and he went with the team. He later left id to join Epic MegaGames, now known as Epic, and helped create the Unreal games.
WebsitesThere are no related websites on file for this developer. If you know of any related websites for the person, please consider contributing them. Games CreditedAmerican McGee's Grimm: A Boy Learns What Fear Is (2008), GameTap American McGee's Grimm: Little Red Riding Hood (2008), GameTap American McGee's Grimm: Puss In Boots (2008), GameTap American McGee's Grimm: The Fisherman and His Wife (2008), GameTap American McGee's Grimm: The Girl Without Hands (2008), GameTap Gears of War (2007), Microsoft Game Studios Unreal Tournament III (2007), Midway Home Entertainment, Inc. Gears of War (Limited Collector's Edition) (2006), Microsoft Game Studios Brothers in Arms: Road to Hill 30 (2005), Ubisoft, Inc. Unreal Championship 2: The Liandri Conflict (2005), Midway Home Entertainment, Inc. Unreal Tournament 2004 (2004), Atari, Inc. Unreal Tournament 2004 (DVD Special Edition) (2004), Atari, Inc. Devastation (2003), HD Interactive Unreal II: The Awakening (2003), Infogrames, Inc. Age of Wonders II: The Wizard's Throne (2002), Gathering of Developers Unreal Championship (2002), Infogrames, Inc. Unreal Tournament 2003 (2002), Infogrames, Inc. Age of Wonders (1999), Gathering of Developers Jazz Jackrabbit 2: The Secret Files (1999), Gathering, Project Two Interactive BV Unreal Tournament (1999), GT Interactive Software Corp. Unreal (1998), GT Interactive Software Corp. 7th Legion (1997), MicroProse Ltd. DOOM 64 (1997), Midway Games, Inc. Redneck Rampage (1997), Interplay Entertainment Corp. Final DOOM (1996), GT Interactive Software Corp. Final DOOM (1996), Atari, Inc. Hexen: Beyond Heretic (1996), GT Interactive Software Corp. Quake (1996), id Software, Inc. DOOM (1995), Williams Entertainment Inc. DOOM II: Hell on Earth (1995), GT Interactive Software Corp. The Ultimate DOOM (1995), GT Interactive Software Corp. DOOM (1993), id Software, Inc. Wolfenstein 3D (1993), Imagineer Co., Ltd. Cyberchess (1992), Softdisk Publishing Spear of Destiny (1992), FormGen, Inc. Xenopods (1991), Softdisk Publishing
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