Jane Jensen

Moby ID: 2199

Biography edit · view history

Jane Jensen (born Jane Elizabeth Smith, January 28th, 1963 in Palmerton, Pennsylvania) is a North American game designer and author. She is best known for her work on the Gabriel Knight series.

Jensen's technical background began with a degree in Computer Science from Anderson University in Indiana. Later, she became an engineer for Hewlett-Packard, and was employed there for six years. Her career in interactive entertainment began at Sierra On-Line, Inc. in 1991. She worked as a writer on Police Quest III and EcoQuest: The Search for Cetus in the same year. In 1992, she co-designed King's Quest VI with Roberta Williams.

Jensen's first major project was Gabriel Knight: Sins of the Fathers (1993), followed by two sequels, all of which she designed and wrote. Jensen notably studied various aspects of occult sciences and mythology in order to add credibility and detail to the storylines of these games. She traveled to Germany in order to research local folklore, which was later incorporated into The Beast Within (1995). She acknowledges Stephen King and Anne Rice as her primary influences in writing.

In August 2006, at the Leipzig Game Convention, Jane Jensen announced her new game, Gray Matter, one in a planned series of games. Four years in the making, the game was eventually released in November 2010.

Jensen also wrote two novel adaptations of Gabriel Knight and two independent novels, Judgment Day (1999) and Dante's Equation (2003).

Jane Jensen currently owns a farm in Pennsylvania, where she lives with her husband Robert Holmes, who composed the music for the Gabriel Knight games. On April 5, 2012 the couple announced the establishment of the development studio Pinkerton Road.

Credited on 40 games

Displaying most recent · View all

2064: Read Only Memories (2015, Windows) Special Thanks
Gabriel Knight: Sins of the Fathers - 20th Anniversary Edition (2014, Windows) Designer & Creative Director
Quest for Infamy (2014, Windows) This game would not be possible without the help, advice, inspiration and guidance from the following people
Moebius: Empire Rising (2014, Windows) Directed by
Cognition: An Erica Reed Thriller - Episode 4: The Cain Killer (2013, Windows) Story Consultant
Cognition: An Erica Reed Thriller - Episode 3: The Oracle (2013, Windows) Story Consultant
Cognition: An Erica Reed Thriller - Episode 2: The Wise Monkey (2013, Windows) Story Consultant
Cognition: An Erica Reed Thriller - Episode 1: The Hangman (2012, Macintosh) Story Consultant
Charlaine Harris: Dying for Daylight (2011, Windows) Game Designer
Gray Matter (2010, Windows) Story by
James Patterson: Women's Murder Club - Little Black Lies (2010, Windows) Creative Director
Deadtime Stories (2010, Windows) Game Designer/Creative Director
James Patterson: Women's Murder Club - Death in Scarlet (2010, J2ME) Original Design
Agatha Christie: 4:50 from Paddington (2010, Windows) Creative Director
Agatha Christie: Dead Man's Folly (2009, Windows) Creative Director
James Patterson: Women's Murder Club - Games of Passion (2009, Nintendo DS) Game Designer & Creative Director
James Patterson: Women's Murder Club - Twice in a Blue Moon (2009, Windows) Designer
Dr. Lynch: Grave Secrets (2008, Windows) Game Designer
Agatha Christie: Death on the Nile (2008, Macintosh) Designer
Agatha Christie: Peril at End House (2007, Windows) Designer

[ full credits ]

Related Sites add

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: