Stieg Hedlund

Developer BIO

With a lifelong interest in games and visual storytelling, Stieg Hedlund became a professional designer of pen-and-paper role-playing games in his teens before beginning a career in interactive entertainment in 1987. Since then he has designed games of nearly every genre for a wide variety of computers, consoles, and arcade machines. He has successfully adapted to many diverse game development and production styles in environments ranging from small and entrepreneurial studios to some of the biggest publishers in the business, including working extensively in Japan.

The list of companies he has worked for include such well-respected names as Blizzard, Konami, SEGA, Red Storm Entertainment and Electronic Arts.

In addition to being the sole designer of Diablo II, which has sold over fifteen million copies worldwide and received many of the industry’s most prestigious awards, he also worked on Blizzard’s other huge hits Diablo, StarCraft, and the Diablo II Expansion Pack, the acclaimed arcade action game Die Hard Arcade, a Lord of the Rings-based action game, and a 3D Sonic the Hedgehog game, among many others. All told, he has shipped more than thirty games.

As the Chief Creative Officer for Turpitude Design - his independent design firm - Stieg oversees the team of game designers and producers working on the company’s projects.

Websites


Games Credited
Diablo II (2000), Blizzard Entertainment Inc.
Diablo II (Collector's Edition) (2000), Blizzard Entertainment Inc.
Die Hard Arcade (1997), SEGA Europe Ltd.
The Ooze (1995), SEGA of America, Inc.
 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2009, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.
moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS