Martin EmesDeveloper BIOMartin has one year games industry experience, modelling and texturing for a PC title using Maya, and pixelling/ texturing for DS titles using Photoshop and Nintendo DS tools. He has been working in 3d for five years – and has also worked on character rigging and animation. He is experienced in 3ds Max and Maya, and studied an honours degree in Design for Digital Media. He is also a gamer and a musician, and enjoys all aspects of playing games and creating game content and music.
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Martin Emes (4) on Mar 26, 2008.