Streamline Studios, B.V.
Moby ID: 5012
Overview edit · view history
Streamline Studios was founded in 2001 in Hilversum, The Netherlands, by Alexander Fernandez, Hector Fernandez, Stefan Baier and Renier Banninga. In 2005 the company moved to Amsterdam.
It was created as a creative and engineering outsource provider for the film, television and video game industry. Projects the company worked on include Electronic Arts' 007: Nightfire, Epic Games' Unreal Tournament, and Red Storm Entertainment's Tom Clancy's Ghost Recon 2. The company worked on more than 40 different games in its history.
In November 2009 the Amsterdam production facility filed for bankruptcy and it went out of business. It left behind a debt between € 0.5 and € 1 million.
The group and all its workings went on however. In June 2010 Alexander and Hector Fernandez unveiled Streamline Production, a company aimed at managing the process of producing videogames by overseeing a company's relationship with external outsourcers. In August 2010 the WiiWare game HoopWorld was released, developed together with Virtual Toys. In December 2010 the studio Streamline Studios Malaysia in December 2010.
Currently, the company still operates using four different names: Streamline Studios, Streamline Media Group, Streamline East Ltd., and Streamline Production. None of these are still registered in the Netherlands however.
Credited on 34 Games from 2002 to 2023
Displaying most recent · View all
Silent Hill: Ascension (2023 on Browser, iPhone, Android...) |
Rumbleverse (2022 on Windows, PlayStation 4, Xbox One...) |
MultiVersus (2022 on Windows, PlayStation 4, Xbox One...) |
Returnal (2021 on Windows, PlayStation 5) |
BioShock 2: Remastered (2020 on Nintendo Switch, PlayStation 4) |
BioShock: Remastered (2020 on PlayStation 4, Nintendo Switch) |
Final Fantasy XV: Windows Edition (2018 on Windows, Windows Apps) |
Armored Warfare (2017 on Windows, Xbox One, PlayStation 4) |
Final Fantasy XV (2016 on PlayStation 4, Xbox One) |
BioShock: Remastered (2016 on Windows, Macintosh, Xbox One) |
BioShock: The Collection (2016 on Windows, PlayStation 4, Xbox One...) |
BioShock 2: Remastered (2016 on Windows, Xbox One, Macintosh) |
BioShock Infinite: The Complete Edition (2016 on Windows, PlayStation 4, Xbox One...) |
Pillars of Eternity (2015 on Linux, Windows, Macintosh...) |
BioShock Infinite (2013 on Linux, Windows, Xbox 360...) |
Wreckateer (2012 on Xbox 360) |
Kinect Star Wars (2012 on Xbox 360) |
HoopWorld (2010 on Wii) |
Dick Marcinko: Rogue Warrior (2009 on Windows, Xbox 360, PlayStation 3) |
X³: Terran Conflict (2008 on Windows, Macintosh, Linux) |
[ view all ]
History +
- November 23, 2009
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The company announces to close its Amsterdam production facility.
- October 25, 2006
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The company opens Streamline Sound, a sound studio in the Netherlands region focused on both the interactive and traditional entertainment industries.
- April 4, 2005
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The company is awarded the Platinum Seal of Excellence in Multimedia 2005, an award presented annually by the European Multimedia Association Convention (EMMAC).
- 2001
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Company founded
Trivia +
Company location and contact information (Jan. 2008):
Streamline Studios Kabelweg 21
Amsterdam, 1014 BA Netherlands
Company phone: +31 20 6848505
Company Fax: +31 20 6848515
Related Web Sites +
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Streamline Studios, B.V.
official site
Frequent Collaborators
Companies- 17 games with Valve Corporation
- 13 games with Epic Games, Inc.
- 10 games with Epic Games Tools LLC
- 7 games with XPEC Art Center Inc.
- 7 games with GameVision Studio
- 7 games with Ghost Story Games, LLC
- 7 games with Virtuos Ltd.
- 7 games with Audiokinetic Inc.
- 5 games with 2K Australia Pty. Ltd
- 5 games with Cloud Chamber
- 12 games with Alexander L. Fernández
- 11 games with Stefan Baier
- 10 games with Renier Johannes Banninga
- 9 games with Héctor R. Fernández
- 9 games with Jeroen Leurs
- 6 games with Fred Tatasciore
- 6 games with Wanja Svasek
- 6 games with Steven Jay Blum
- 6 games with Aaron Caplowe
- 6 games with Richard Cheah
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