Cloud Chamber
Moby ID: 10675
- 2K Marin, Inc (from 2007-12-17 to 2019-12-09)
Overview edit · view history
Cloud Chamber is a studio owned by 2K Games, originally founded as 2K Marin on 17 December 2007 and relaunched on 9 December 2019. It has been mainly involved with the BioShock series.
As of the 2019 relaunch, the main Novato, California studio has been joined by a studio in Montréal, Québec.
Credited on 8 Games from 2008 to 2020
BioShock 2: Remastered (2020 on Nintendo Switch, PlayStation 4) |
BioShock: The Collection (2016 on Windows, PlayStation 4, Xbox One...) |
BioShock 2: Remastered (2016 on Windows, Xbox One, Macintosh) |
BioShock Infinite: The Complete Edition (2016 on Windows, PlayStation 4, Xbox One...) |
The Bureau: XCOM Declassified (2013 on Windows, Xbox 360, Macintosh...) |
BioShock Infinite (2013 on Linux, Windows, Xbox 360...) |
BioShock 2 (2010 on Windows, Xbox 360, Macintosh...) |
BioShock (2007 on Windows, Xbox 360, Macintosh...) |
History +
- December 17, 2007
-
Take-Two Interactive Software, Inc. establishes the 2K Marin development studio.
Related Web Sites +
-
Cloud Chamber
official site
Frequent Collaborators
Companies- 10 games with 2K Games, Inc.
- 8 games with Epic Games Tools LLC
- 7 games with Ghost Story Games, LLC
- 6 games with 2K Australia Pty. Ltd
- 6 games with Epic Games, Inc.
- 5 games with Digital Extremes, Inc.
- 5 games with Streamline Studios, B.V.
- 4 games with Valve Corporation
- 4 games with Virtuos Ltd.
- 4 games with Microsoft Corporation
- 7 games with Steve Gaynor
- 7 games with Nathan Bell
- 7 games with Jordan Thomas
- 7 games with Zak McClendon
- 7 games with Carlos Cuello
- 6 games with Yuri Lowenthal
- 6 games with Jeff Weir
- 6 games with Tim West
- 6 games with Jeff Fisher
- 6 games with Alyssa Finley
Browse Games
Contribute
Add your expertise to help preserve video game history! You can submit a correction or add the following: